I dont't know how to exactly do what you want, but if you know how to shoot a missile out of the missile, you could try to shoot a missile at the new target and at the same time destroy the original missile, which will look like your original missile only switched targets.
I want the player to be able to build buildings, which (for now) do nothing but spawn a unit every X seconds. I created a trigger which will spawn units every 15 seconds at any unit on the map that the player controls. I now want it to only create a unit at every (specific i.e. Gateway) building the player has on the map instead.
is it possible to create an arbitrary unit (let's say a Zealot) in a periodically interval (for example every 5 seconds) at the position of a building that the player created? So far i can only create a unit at a specific point (that i created before) or at the position of a unit that is initially placed but not at player created units.
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I dont't know how to exactly do what you want, but if you know how to shoot a missile out of the missile, you could try to shoot a missile at the new target and at the same time destroy the original missile, which will look like your original missile only switched targets.
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Maybe my explanation wasn't clear enough:
I want the player to be able to build buildings, which (for now) do nothing but spawn a unit every X seconds. I created a trigger which will spawn units every 15 seconds at any unit on the map that the player controls. I now want it to only create a unit at every (specific i.e. Gateway) building the player has on the map instead.
See the trigger i got in the screenshot.
Any ideas?
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View -> Show UI Panel or Press "i".
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Hi,
is it possible to create an arbitrary unit (let's say a Zealot) in a periodically interval (for example every 5 seconds) at the position of a building that the player created? So far i can only create a unit at a specific point (that i created before) or at the position of a unit that is initially placed but not at player created units.
Greetz Error Ash