This may actually work, because when I had a bunch of units spawn and gave them an attack command at the exact same time, they wouldn't go, but if I added a split second after they spawned to command them to attack, it worked perfectly.
A pretty interesting thing about that little cove I made is that the wood for the fire is actually extremely downsized wrecked colonist vehicles and they seem to work pretty well.
After looking on this forum at you guys making nifty things I decided I'd try to make a nifty thing in my map.
It's just a small cove with some defenders, but I'm not sure what else to put around it to make the feel more kind of lost in the wilderness.
What I'm shooting for in this survival map is a small cityscape somewhere within it, the only problem though, is that I'm rubbish at creating cities in the Galaxy Editor. Would anybody have any tips on how to make a small city or town and make it look actually kind of decent?
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@piepgras: Go
This may actually work, because when I had a bunch of units spawn and gave them an attack command at the exact same time, they wouldn't go, but if I added a split second after they spawned to command them to attack, it worked perfectly.
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Oh Blizzard, you have the silliest easter eggs. xD
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A pretty interesting thing about that little cove I made is that the wood for the fire is actually extremely downsized wrecked colonist vehicles and they seem to work pretty well.
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After looking on this forum at you guys making nifty things I decided I'd try to make a nifty thing in my map. It's just a small cove with some defenders, but I'm not sure what else to put around it to make the feel more kind of lost in the wilderness.
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Just wasn't really sure where to start. I'll take a look at that thread, thanks.
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What I'm shooting for in this survival map is a small cityscape somewhere within it, the only problem though, is that I'm rubbish at creating cities in the Galaxy Editor. Would anybody have any tips on how to make a small city or town and make it look actually kind of decent?