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    posted a message on Patch Notes Leak

    Don't take these at face value... But I've seen them pop up from a few sources.

    http://us.battle.net/sc2/en/forum/topic/375121383?page=1

    Maps
    
    - Destructible Rocks have been added to the natural expansions of Desert Oasis, and the center has been narrowed.
    - Various ladder maps have been added. 
    
    General
    
    - Ground Units of type Psionic now have vision in the air plane.
    
    
    Protoss
    
    - Zealot build time increased from 33 to 38 seconds.
    - Zealot warp-in cooldown increased from 23 to 28 seconds.
    - Warp Prisms now unload their cargo instantly while in Phasing Mode.
    - Chronoboost cooldown increased from 0 to 20 seconds.
    - Dark Shrine build time decreased from 100 to 80.
    - Dark Shrine cost decreased from 100 minerals 250 gas to 100 minerals 200 gas.
    - Carrier cost increased from 350 minerals 250 gas to 400 minerals 250 gas.
    - Carriers now spawn with four Interceptors prebuilt.
    
    Terran
    
    - Reaper build time increased from 40 to 45 seconds.
    - Bunker build time increased from 30 to 35 seconds.
    - Siege Mode damage decreased from 50 to 35, +15 armored.
    - Siege Mode damage upgrades per level changed from +5 to +3, +2 vs. armored.
    - Battlecruiser damage vs. ground decreased from 10 to 8.
    - Calldown MULE cooldown increased from 0 to 40 seconds.
    - Planetary Fortress build time decreased from 50 to 40 seconds.
    - 250 mm Cannons research time decreased from 110 to 80 seconds.
    - 250 mm Cannons cost decreased from 150 minerals 150 gas to 100 minerals 100 gas.
    - 250 mm Cannons may now be used on friendly and neutral structures and units.
    
    Zerg
    
    - Ultralisk damage decreased from 15, +25 vs. armored to 15, +20 vs. armored.
    - Ultralisk Ram attack removed.
    - Nydus Worms can now be cancelled and refunded while building.
    - Overlord base speed increased to from 0.469 to 0.938.
    - Overlord upgraded speed increase from 1.875 to 2.344.
    - Overlords can now use Excrete Creep while moving.
    - Overlord base speed now decreases from 0.938 to 0.469 while Excrete Creep is active.
    - Overlord upgraded speed now decreased from 2.344 to 1.875 while Excrete Creep is active.
    - Spawn Larvae energy cost reduced to 20 from 25.
    
    
    Bugfixes
    
    - Fixed a bug that caused cloaked units to cast shadows.
    - Fixed a bug where Larva would sometimes accidently die by walking off cliffs.
    - Fixed a bug where a Nuclear Strike target could be hid behind a Lair.
    - Fixed a bug that allowed SCVs to construct halted buildings from within Bunkers.
    - Fixed a netcode bug that enabled players to warp in Immortals from Warp Gates.
    - Fixed a bug that caused Random players to not see their cursor during the loading screen.
    - Fixed a bug where Changelings morphed slower while coming into range of enemy units than when dropped from an Overseer over enemy units.
    
    General
    
    - Improved the functionality of voice chat.
    - Manually queued waypoints can now be set to all 5 basic commands.
    - Numerous performance and stability improvements.
    
    Posted in: General Chat
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