Hi, I recently made a hammer of dawn ability out of a nuclear strike duplicate and after messing with actors and such finally got it show the colossi beams. Only problem left now is they don't really come from the air instead they come from the ground. would anyone know how to change so they appear from the sky instead of inside the ground?
Following the guide I was able to attach the spinecrawlers perfectly but my problem is they dont extend to attack or show nothing but a little jiggle when attacking. I've used both your guide and map for references but I cant see any difference that would have this happen. I read in one of your earlier posts that the problem was with a certain LMWeapon event, mind telling me which it was, so I can see if that one is wrong.
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well its a item weapon, so if triggers work with items i'll give it a shot.
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Hi, I recently made a hammer of dawn ability out of a nuclear strike duplicate and after messing with actors and such finally got it show the colossi beams. Only problem left now is they don't really come from the air instead they come from the ground. would anyone know how to change so they appear from the sky instead of inside the ground?
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haha so I was checking again last night and noticed i had put a space before ::supporter, fixed that and they work great! So once again nice guide =o
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hmm all my missile actors have those events in already and they still just end up wiggling lol
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Following the guide I was able to attach the spinecrawlers perfectly but my problem is they dont extend to attack or show nothing but a little jiggle when attacking. I've used both your guide and map for references but I cant see any difference that would have this happen. I read in one of your earlier posts that the problem was with a certain LMWeapon event, mind telling me which it was, so I can see if that one is wrong.