As far as I can tell, the Tassadar 'glow' is part of the model, you'd have to have a 3D modeling program to take that off. It's not defined anywhere in the actors section.
Updated with Tassadar, Frozen Ultralisk, and a goofy looking firebat who I likened to Stay Puft the Marshmellow man. Also other units and more weapons.
Any more specific model requests lemme know, otherwise I'll just add items as I find them/need them for my own purposes.
Get someone to satisfy point 1 2 and 3 and post on that forum, and I'll be happy to share the map. It's just a regular forum and totally free to sign up. :P
Awesome, thanks for the feedback. Yes the game is painfully easy on 'normal' mode, I learned my lesson in BETA to have my map appeal to the mindless masses of Bnet.
I do encourage you to try hard mode though, it's much more entertaining than normal mode because it's much faster paced and assumes you understand the basics mechanics of the game, so it's fairly unmerciful and should provide a much more fulfilling challenge.
If you do play hard mode(and this goes for anyone), look me up. I very much enjoy a game of hard mode, even after like 100s of games I've played, hard mode is still entertaining for me. Unlike normal, which puts even me to sleep lol. Kerensky.779
Thx! You're the second EU person to mention this to me.
If you can find me someone trustworthy and reliable who will update it when I release updates, I'll be happy to send the map to them so they can post. Send me a PM if u want this on EU, just remember I would like someone to have at least a little follow through with the project.
I may have to learn how to localize maps finally. :P
Bonus if someone will do it for me though! =D
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I did use the Diablo model, but I made it a normal unit that can move, attack, fight, and die. :P
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As far as I can tell, the Tassadar 'glow' is part of the model, you'd have to have a 3D modeling program to take that off. It's not defined anywhere in the actors section.
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Updated with Tassadar, Frozen Ultralisk, and a goofy looking firebat who I likened to Stay Puft the Marshmellow man. Also other units and more weapons.
Any more specific model requests lemme know, otherwise I'll just add items as I find them/need them for my own purposes.
http://static.sc2mapster.com/content/files/446/725/KerenskyExpandedDataPackage1.1.SC2Map
Still haven't made it as a mod/dependency though, sorry been lazy about that.
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I woulda renamed it DogGrove. But that's just me.
Guardian sounds good though.
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Can't have Diablo. So I spelt it backwards.
He's now Olbaid, The Lord of Terror.
Couldn't have Condominium because it has 'Condom' so I shortened it to Condo.
Godzilla isn't allowed because of 'God' so I renamed the unit Megalisk, the Dyslexic Dogzilla.
Some of their restrictions are downright silly, but honestly anyone with a little creativity can manage.
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@Theratzil
As I said, you're the second person so... Visit me(or send someone) over to http://www.theonslaught.org/forums/showthread.php?12429-IMPORTANT-STICKY-Destroy-All-Monsters!-on-other-Realms!&p=47624#post47624
Get someone to satisfy point 1 2 and 3 and post on that forum, and I'll be happy to share the map. It's just a regular forum and totally free to sign up. :P
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Awesome, thanks for the feedback. Yes the game is painfully easy on 'normal' mode, I learned my lesson in BETA to have my map appeal to the mindless masses of Bnet.
I do encourage you to try hard mode though, it's much more entertaining than normal mode because it's much faster paced and assumes you understand the basics mechanics of the game, so it's fairly unmerciful and should provide a much more fulfilling challenge.
If you do play hard mode(and this goes for anyone), look me up. I very much enjoy a game of hard mode, even after like 100s of games I've played, hard mode is still entertaining for me. Unlike normal, which puts even me to sleep lol. Kerensky.779
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Thx! You're the second EU person to mention this to me.
If you can find me someone trustworthy and reliable who will update it when I release updates, I'll be happy to send the map to them so they can post. Send me a PM if u want this on EU, just remember I would like someone to have at least a little follow through with the project.
I may have to learn how to localize maps finally. :P
Bonus if someone will do it for me though! =D
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Any weapon that causes an eat death should activation this animation.
Looks unfinished though.
Eviscerate death 00 #2 and Death 01 are funny though, I should put em to use.
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That is pretty awesome.
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What happened to this project?
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Latest updates:
Random monsters now display their names and portraits!
Diamond Sharks now deploy 4 at a time.
Improved Raynor's animations.
Small unit balances.
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When you say actor, do you mean how the building looks?
http://img713.imageshack.us/img713/1919/terrain001.jpg
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What cinematic?
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Destroy All Monsters has a single player mode.
Start the game and just type -solo.
http://us.battle.net/sc2/en/forum/topic/374722108