As a mapmaker and a Blizzard fan, I refuse to post or play any more maps until this Popularity game is over.
I am asking for SC2Mapster support.
I would also ask that users create a custom map named END THE POPULARITY CONTEST and post it as a protest to blizzard.
Thanks
Please GET RID OF the popularity contest. Revert back to the custom titles for custom games that Starcraft 1 and Warcraft 3 had.
I don't want to play the same 25 maps that are on the first page of the popularity list, or wait 30 minutes for enough people to get in the game and be patient enough to wait that long. This popularity system is absurd because unless 1000 people already know about it, no one will ever know about it. I hate it.
It is literally killing the creative aspect of map creation, distribution, and popularity potential.
Why can't I see a list of currently open games, perhaps telling me how many are currently in the game and the average ping?
I am making a map and was wondering if it is possible to make a reaper jump across a small valley, or basically jump between 2 square raised cliffs real close to each other.
I want to make a jumping game where you jump around square to square.
If you were making a bullet. You can make a bullet 2 ways.
1. Make it a projectile. Or 2. Make a unit that has a bullet/missle model. and then move that unit with triggers.
My question is, if you make a bullet as a projectile, is it still possible to detect collisions with other units as it is moving across the map?
0
As a mapmaker and a Blizzard fan, I refuse to post or play any more maps until this Popularity game is over.
I am asking for SC2Mapster support.
I would also ask that users create a custom map named END THE POPULARITY CONTEST and post it as a protest to blizzard.
Thanks
Please GET RID OF the popularity contest. Revert back to the custom titles for custom games that Starcraft 1 and Warcraft 3 had.
I don't want to play the same 25 maps that are on the first page of the popularity list, or wait 30 minutes for enough people to get in the game and be patient enough to wait that long. This popularity system is absurd because unless 1000 people already know about it, no one will ever know about it. I hate it.
It is literally killing the creative aspect of map creation, distribution, and popularity potential.
Why can't I see a list of currently open games, perhaps telling me how many are currently in the game and the average ping?
0
Guys,
I am making a map and was wondering if it is possible to make a reaper jump across a small valley, or basically jump between 2 square raised cliffs real close to each other.
I want to make a jumping game where you jump around square to square.
0
No point in making maps with this garbage network code.
0
Story - Any Player mouses over the room panel what is this event???
There is also a trigger action to move the Room Panel... I dont know how to make it visible though
0
What the hell..... noone has even a clue??
0
bump
0
If you were making a bullet. You can make a bullet 2 ways. 1. Make it a projectile. Or 2. Make a unit that has a bullet/missle model. and then move that unit with triggers.
My question is, if you make a bullet as a projectile, is it still possible to detect collisions with other units as it is moving across the map?
0
UnitGetAttachmentPoint
Does anyone know how to use this function?? I can not figure out how to use it or what value ot text to pass it.
0
@pixartist: Go
Pixel..... I have been tring to figure out this forever.... wherer can i download your map?
Also..can someone first explain to me what an Actor is? No one ever really discussed what they are and why we need them