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0
Anybody, know how to check player exist(connect) ??
I write
Unit Group - Remove all units from (Any units in (Entire map) owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount)
and play game, but not work !
How to fix it? plz help
Would mean that like sc1 remove unit trigger
How to remove units anywhere?
I try to find remove unit function, but nothing...
Mabybe can't remove units ??
@vjeux: Go
start r-11, trigger timer error and tower are attack my pylon .
Can you give some AITrain() example usage?
can create a unit without object file or AISetStock ?
Thx. :D
where can find associated hero unit XML ?
can't using editor
editor saying ' Unable to open "C:\Program Files\StarCraft II Beta\Mods\Liberty.SC2Mod\Base.SC2Data"!'(Net FrameWork Error)
plz tell me how to fix it.
My SC2 Version - Beta 6
sry for my bad english
0
Anybody, know how to check player exist(connect) ??
0
I write
Unit Group - Remove all units from (Any units in (Entire map) owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount)
and play game, but not work !
How to fix it? plz help
0
Would mean that like sc1 remove unit trigger
0
How to remove units anywhere?
I try to find remove unit function, but nothing...
Mabybe can't remove units ??
0
@vjeux: Go
start r-11, trigger timer error and tower are attack my pylon .
0
Can you give some AITrain() example usage?
0
can create a unit without object file or AISetStock ?
0
@vjeux: Go
Thx. :D
0
where can find associated hero unit XML ?
0
can't using editor
editor saying ' Unable to open "C:\Program Files\StarCraft II Beta\Mods\Liberty.SC2Mod\Base.SC2Data"!'(Net FrameWork Error)
plz tell me how to fix it.
My SC2 Version - Beta 6
sry for my bad english