I'm trying to figure out a way to make a building production give vespene (for the power mills). I'm thinking either a production that directly increases vespene, or one that creates a unit that is then turned into vespene by a trigger. So far, I haven't found a working method.
Edit: Alright, so I found a work around.
I set my building with a research ability that cost -1 vespene. I make the research something that has no effect and has an infinite amount of upgrade. It's odd though, because the player receives the vespene at the start of the production.
Does anyone know how to make the AI roam the map and attack the players?
So far, the Ai just waits for someone to attack it before doing anything.
Edit2: I'm also trying to figure out how to make the 'research' auto-cast.
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I'm wondering - can you make a cursor that looks like a Zerg talon?
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I love the cursor. I made mine into the teal pointer, but when it touches a link it turns red! Color feedback! Thank you for your gift!
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That model is so cool! Keep up the great work.
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The Invasion of Char video is simply amazing. I had to watch it a few times to truely enjoy it.
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Amazing work!
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I'm trying to figure out a way to make a building production give vespene (for the power mills). I'm thinking either a production that directly increases vespene, or one that creates a unit that is then turned into vespene by a trigger. So far, I haven't found a working method.
Edit: Alright, so I found a work around. I set my building with a research ability that cost -1 vespene. I make the research something that has no effect and has an infinite amount of upgrade. It's odd though, because the player receives the vespene at the start of the production.
Does anyone know how to make the AI roam the map and attack the players? So far, the Ai just waits for someone to attack it before doing anything.
Edit2: I'm also trying to figure out how to make the 'research' auto-cast.
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@Tomed: Go
First level is near impossible O.o
I slowed down the first spawn to leave more time for arranging a maze.
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Thank you for the tutorial. It was quite helpful!
I couldn't find the category to remove requirement.
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@GoldfishInAPicklejar: Go
I'm trying to figure out how to make a building sub-list
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@Labmonkey123: Go
It's enjoyable!
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Here's the map look so far
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@gardenofaiur: Go
It looks nice! How do you get special font like that?
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I would take the "Catch me if you can" movie concept, and replace the human with a cat. Then make the title "Run, Kitty. Run"
I already have a beta ket though, and I have finals this week T_T
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Whoa! Do they move though?
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@xhatix: Go
That picture is so cool! First time I see it! Otherwise, I have no idea how to program AI :O