I agree with your post. Going further I had one of the most popular maps of SC. I added every sort of protection I could but in the end for someone managed to get past the compression methods I had. These people made modifications and pretty much either ruined it, rigged it, added hidden triggers or made it completely stupid. This hurts the community playing the map as they think one of their favorite maps is heading towards the wrong direction. They will later either switch to another map or switch game. It's that simple.
It is actually quite frustrating. I'm sure there are many people how could use this for educational purposes and by the way educational purposes is more like copy pasting terrain or custom script code.
This further deincentives many mapmakers from making maps (as if we didn't have few mapmakers already).
Hey guys. Wow certainly this place has grown a lot. I'm getting back into GE. I noticed that unlike WAR3 there is a limited number of cliffs. More specifically there can only be 4 height levels. Is this intentional? Am I missing something? I'm aware or raise/lower terrain but that's not what I'm looking for since that make my map look ugly.
I can not replay because have to register for the other forums. Please post here, or someone please remove this thread as it is not really offtopic but could be considered under the table advertising for another website.
Love
CS
I am not advertising. I'm simply redirecting where I originally hosted.
Can you read the name of the forum?
Thanks and keep the discussion on the replay or don't bother all right?
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@s3rius: Go
I agree with your post. Going further I had one of the most popular maps of SC. I added every sort of protection I could but in the end for someone managed to get past the compression methods I had. These people made modifications and pretty much either ruined it, rigged it, added hidden triggers or made it completely stupid. This hurts the community playing the map as they think one of their favorite maps is heading towards the wrong direction. They will later either switch to another map or switch game. It's that simple.
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@Kalekin: Go
It is actually quite frustrating. I'm sure there are many people how could use this for educational purposes and by the way educational purposes is more like copy pasting terrain or custom script code.
This further deincentives many mapmakers from making maps (as if we didn't have few mapmakers already).
I hope this gets patched and this post deleted.
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to co-work on a Aeon of Strife/Defense of the Ancients type project.
Requirements: Good understanding of the Data Editor with regards to Heroes Good understanding of the Trigger Editor. Creative thinker.
Pluses: Made maps before. Knowledge on related fields such as modeling and sound edit.
Benefits: Position in the Final Ascension Team.
Interested PM me or mail me [email protected]
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We are currently looking for committed map-makers to join our community. http://finalascension.org
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@Underp4ntz: Go
Why is the portrait on her feet rather than her face?
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Well now that you mention it I found this really weird: Spawn Larvae energy cost reduced to 20 from 25.
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@Bonkerstein: Go
Looks legit to me.
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@Mythrilia: Go
Mythrilia that is helpful although it pains me to see Blizzard forgot about a really crucial element in map-making.
@ Siaon ROFL, wouldnt't be surprised to hear that ;)
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That is fucked up. What is the reasoning behind that?
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Hey guys. Wow certainly this place has grown a lot. I'm getting back into GE. I noticed that unlike WAR3 there is a limited number of cliffs. More specifically there can only be 4 height levels. Is this intentional? Am I missing something? I'm aware or raise/lower terrain but that's not what I'm looking for since that make my map look ugly.
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We've been trying to find a way to disable this. Any ideas?
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is this possible? or will I have to get another beta key and battle.net account for it?
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I would wait for Blizz to fix this.
In any case I would set the event to a Boolean Array. Like WASD[0] (Left) WASD[1] (Right). That would be a little more efficient.
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Well I didn't have to make my staff and part of my team register here but I did it anyway to make a bigger community.
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@SakiSakurai: Go
I am not advertising. I'm simply redirecting where I originally hosted. Can you read the name of the forum? Thanks and keep the discussion on the replay or don't bother all right?