The answer to your question is rather simple,
If you open a map you get 3 tabs, Local Maps, Battle.net and Campaign.
All Campaign maps are in the Campaign tab,
Hope this helps, and good luck!
I am pretty sure if you want to host a Teamspeak server you have to pay a fee for renting the server aswell. Ventrilo is free if you use your own server just like Teamspeak is
There is a condition called "Get Relationship Between Players" where one would be the triggering player and the other the chosen player.
Here you can check if they are allies, enemies etc.
Hope this helps
The only way I know how to add creep is to place a unit that generates creep in a radius (when you play it on your map it should auto generate it) and than hide the model in the editor (or via triggers, but meh) For the rocks, you probly added that they have creep, I'm not entirly sure where that is located but I'll look that up for you in a second.
Edit:
Think I found it, its either a behaviour called (Zerg - Creep Growth (Medium/Large)) or a footprint (That contains Creepsource + Dropoff).
Hope this helps you solve your problem
There is a comparison to check the Owner of the trigger unit's race where you than can tell on wich Race it should work.
The name of the comparison is "Race of Player"
Hope that helps
You need to add the unit itself into the Info+ of the Ability the barracks uses to train the units.
In this case this would be - Barracks Train
If you add him there he should show up in the part you are stuck now
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@Marauderz: Go
The answer to your question is rather simple, If you open a map you get 3 tabs, Local Maps, Battle.net and Campaign. All Campaign maps are in the Campaign tab, Hope this helps, and good luck!
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@Zarakk: Go
So, Theoraticly your screwed if your name is Mario and your a plummer?
So if he'd rename all the things, like Mario = Gario and the Koopa's are Woopa's and your done? ^^
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@Zarakk: Go
Just put in some copyright bla bla in the game itself. And not sure how long you can copyright a sprite, but doubt its that long
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@iMissYou
the
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@iMisu:
doing
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@Molsterr
next
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I am pretty sure if you want to host a Teamspeak server you have to pay a fee for renting the server aswell. Ventrilo is free if you use your own server just like Teamspeak is
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@Bjorne91: Go
There is a condition called "Get Relationship Between Players" where one would be the triggering player and the other the chosen player. Here you can check if they are allies, enemies etc. Hope this helps
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about
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@FraindorX: Go
The only way I know how to add creep is to place a unit that generates creep in a radius (when you play it on your map it should auto generate it) and than hide the model in the editor (or via triggers, but meh) For the rocks, you probly added that they have creep, I'm not entirly sure where that is located but I'll look that up for you in a second.
Edit: Think I found it, its either a behaviour called (Zerg - Creep Growth (Medium/Large)) or a footprint (That contains Creepsource + Dropoff). Hope this helps you solve your problem
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Hunney, the port is 4220 ;) (Yes, I ended up at a total diffrent Ventrilo, I fail! :( )
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@CasperSC:
Meanwhile
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There is a comparison to check the Owner of the trigger unit's race where you than can tell on wich Race it should work. The name of the comparison is "Race of Player" Hope that helps
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Went
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You need to add the unit itself into the Info+ of the Ability the barracks uses to train the units. In this case this would be - Barracks Train If you add him there he should show up in the part you are stuck now