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    posted a message on How do you change the color of a unit?

    Go to actor of your unit -> events and add

        UnitBirth.<UnitName>
            SetTintColor R,G,B

    You can mess around with the blend duration and timers to make your unit swap between different colors :D

    Posted in: Miscellaneous Development
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    posted a message on Rotate an actor (like feet pointing up)?

    You need to look at the baneling actor, and also create a new Actor of the type "Site Operation (Explicit Rotation)".

    Posted in: Miscellaneous Development
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    posted a message on Rotate an actor (like feet pointing up)?

    As you said in the other thread I think the explicit rotation operation will only work for static rotation.

    Posted in: Miscellaneous Development
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    posted a message on Doodad coloring help

    He might aslo be using the "GlowStart" actor message. This made my fan very shiny

    Send Actor Message
        Message: "GlowStart"
        Actor: Actor From Doodad
            Doodad: Space Platform Fan [71.50, 26.00]

    It's a pulsating glow tho, which might not be what you're looking for.

    Posted in: Miscellaneous Development
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    posted a message on Rotate an actor (like feet pointing up)?

    I guess you're talking about permanently rotating it so that it would be running around on it's head. The easiest way to do this seems to be by adding a Host Site Operation to the marine actor. Make a new Site Operation (Explicit Rotation), set the ID to something that you'll remember, and change these fields.

    Forward = (0.000000,-1.000000,0.000000) | Changes "forward" from the unit's PoV to it's current forward.

    Is Local = Enabled | If this is not enabled the unit will be stuck in the set rotation

    Up = (0.000000,0.000000,-1.000000) | Changes "up" from the unit's PoV to the opposite of the unit's current "up" e.i. down.

    Once you're done setting up the site operation, go to the actor of the unit that you want to turn upside down. Scroll down to the field called "Host Site Operations - Operations" and enter the ID for your site operation. If there's already a site operation entered just put yours after the excisting one and separate them with space. This is what it should look like if you called the site operation "UpsideDown" and add it to the medivac:

    Host Site Operations - Operations | SOpBanker UpsideDown

    Hope this helps

    Posted in: Miscellaneous Development
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    posted a message on Persistent Period Durations

    Each period listed is the delay until the effect.

    I'm using this in my map: Period Durations {0.0000|0.2000|0.2000|0.2000|0.2000}

    It fires one missile initially and then one every 0.2 Sec

    Posted in: Miscellaneous Development
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    posted a message on weird bug

    I'd double check the Nexus Actor. Go to events and make sure the Create action if triggered on UnitBirt.Nexus, and not just UnitBirth.

    Posted in: Miscellaneous Development
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