I'm trying to create some units that will only regenerate health to 80, but can be healed by triggers or other units to an infinitely high number of health. I've seen this done in Warcraft 3, so it should be possible. Anyone know how to do this?
Hey guys. What the title is vaguely referring to is something I've seen accomplished in rare Warcraft 3 maps, so I'm sure it must be possible to do in Starcraft 2.
What I'm trying to do is add a series of upgrade onto the Nexus, each one changing the model by adding a pylon around the base of the Nexus. These added pylons would do nothing, they would just be visible.
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I'm trying to create some units that will only regenerate health to 80, but can be healed by triggers or other units to an infinitely high number of health. I've seen this done in Warcraft 3, so it should be possible. Anyone know how to do this?
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Hey guys. What the title is vaguely referring to is something I've seen accomplished in rare Warcraft 3 maps, so I'm sure it must be possible to do in Starcraft 2.
What I'm trying to do is add a series of upgrade onto the Nexus, each one changing the model by adding a pylon around the base of the Nexus. These added pylons would do nothing, they would just be visible.
Anyone have any ideas on this?