If the map is broken upload it :P That is the point of the group is so that it makes it easier for Blizzard to find issues with the maps and resolve them.
So I know your map will publish just fine as I was able to test publish it with no issue with the smaller files options set... The slow internet will cause issues because it does require that the client be able to connect to the gateway... and it must send a ping packet every once in awhile if its not able to do that it will disconnect you which will return back that error.
Catz so to work around the issue on your map. Go into the preferences and then goto document and there is two options for Optimizing saves select the Smaller Files one and your map will be publishable. If you do not select it your map will take up 12mb on Battle.net the reason for this is your custom loading image and its not compressed :P
So to clear this up... The editor adds a Other:Other variant by default. Also the default it creates is Other:Other. If your right click your variant you can set it as the default variant. Which means it will be selected when you host a game etc. You should provide a name for your variant as it just makes things easier.
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Hi,
Can you upload this map to the broken maps category :P
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They have been fixed now :)
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@Hookah604: Go
If the map is broken upload it :P That is the point of the group is so that it makes it easier for Blizzard to find issues with the maps and resolve them.
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@Catzeeee: Go
So I know your map will publish just fine as I was able to test publish it with no issue with the smaller files options set... The slow internet will cause issues because it does require that the client be able to connect to the gateway... and it must send a ping packet every once in awhile if its not able to do that it will disconnect you which will return back that error.
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@Jackolas: Go
Catz so to work around the issue on your map. Go into the preferences and then goto document and there is two options for Optimizing saves select the Smaller Files one and your map will be publishable. If you do not select it your map will take up 12mb on Battle.net the reason for this is your custom loading image and its not compressed :P
His variants are fine!
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can you upload the map to the broken maps category ?
http://forums.sc2mapster.com/development/editor-bugs-and-feedback/14569-submit-your-broken-maps/
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@Catzeeee: Go
The limit should be 10mb... I would recommend submitting your map to the broken maps area
http://forums.sc2mapster.com/development/editor-bugs-and-feedback/14569-submit-your-broken-maps/
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I would recommend submitting your map to the new Broken Maps area
http://forums.sc2mapster.com/development/editor-bugs-and-feedback/14569-submit-your-broken-maps/
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Frozen check your pms plz...
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Cyrileo I sent you a PM... plz read it
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So to clear this up... The editor adds a Other:Other variant by default. Also the default it creates is Other:Other. If your right click your variant you can set it as the default variant. Which means it will be selected when you host a game etc. You should provide a name for your variant as it just makes things easier.
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UnitSetOwner works correctly the tint actor msg also works correctly.
I do not think there is any issue with any of these natives.