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    posted a message on Unit construction Completed ?

    @A1win:

    Thank you very much, it works like a charm :)

    I really appreciated the help :)

    Posted in: Miscellaneous Development
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    posted a message on Unit construction Completed ?

    that doesnt work :/

    Events
        Unit - Any Unit construction is Completed
    Local Variables
    Conditions
        (Unit type of (Triggering unit)) == Pylon
    Actions
        Variable - Modify Zealot_Tower[(Owner of (Triggering unit))]: + 1
        UI - Display ("Zealot Tower" + (Format Number(Zealot_Tower[(Owner of (Triggering unit))]))) for (All players) to Subtitle area
    

    My test shows that it is not working :S

    I simply want the trigger to run when structure is finished construction and then run the trigger, but it seems that it wont register :/

    Any other suggestions ?

    Posted in: Miscellaneous Development
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    posted a message on Unit construction Completed ?

    Hi there,

    I am trying to make a trigger pop when a building construction is completed, i.e. a Pylon finish construction run the trigger.

    I have found the event: Unit construction completed, but I cant select any buildings/units in game.

    Any who can help me on this matter ? or maybe a work around to detect when a structure has completed its building progress ?

    Thanks for your help :)

    Posted in: Miscellaneous Development
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