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    posted a message on (Resolved) Melee unit and Custom unit conflict

    Hello everyone. Thanks for taking time to read through this post I will try to make this brief. As of late I have been experiencing a problem in the data editor whenever I attempt a duplication of another unit. I wanted to make a custom version of a Roach and so far I have tackled problems with the burrowing ability and made the unit work just fine, however the only problem that I encounter is that the new unit I have made, or renamed, "Skrum" is somehow still linked to the melee Roach unit. Whenever I attempt to name my new unit "Skrum" I find that the Roach melee unit also has its name changed and upon going back to the melee unit to change its name back to the proper "Roach" it changes my custom unit's name to "Roach" and not "Skrum". Why can I not have two separate names for two different units? Why must they share a name? What am I doing wrong in this duplication process?

    Thought I would include the map. I am only modifying blizzard's toxic slums and want to keep the melee units as they are. I want my custom unit to not be associated with the melee Roach.

    Posted in: Data
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