I am new to making maps, but there's a map idea from warcraft 3 that I want to remake in starcraft 2. the map is called Vampire
if you don't know the map, i will try to explain:
there is 2 sides, the human (5-10 players) and the vampire (only one or two).
the humans have to build a base, and try to destroy the vampire with towers.
the vampire have to "bite" all the humans to win, when the humans have been bitten they become vampires.
the last side standing wins
here is my ideas for the game
The vamprie side;
Vampire unit is an ultralisk
the vamprie can buy units to scout, attack, and other things.
they will have the same abilities as the warcraft 3 map such as farsight, stun, invisibility, and snipe.
the human side
Human unit is a marine
The walls start out as pylons and can be upgraded into bunkers, then command centers, and last planetary fortresses where it gains the ability to attack. (it will only have a visible use)
the humans also has the ability to make missile turrets(attack ground), flame turrets, and psi disruptors. and other tower
Humans make SCV from a command center(not the wall) they can mine Minerals but not gas
the marine is the only one there can get gas, the gas is used to make higher tier buildings.
there is only one gas refinery on the map, it is in the middle, were the vamp has it base.
the Humans will have a building there auto produce gas in the high tire buildings
please tell me if you want to:
be beta tester,
help make the map
or have some ideas for the map
you make the SCV from one of the buildings (command center) they can mine Minerals but not gas
the human is the only one there can get gas, the gas is used to make higher tier buildings.
there is only one gas refinery on the map, it is in the middle, were the vamp has it base.
i have began to make the map but haven't scripted anything yet, and like if anyone will help
I am not a very good map scripter, but i enjoy playing the map in warcraft 3 and i would like to see it in starcraft 2.
here is some idea:
vampire ideas
the vamp: an ultralisk
the vamp can buy units like scouts(burrowed units), the green zerk unit there explode(cant rememper the name)
it will have the same abilitys(almost) as in warcraft. show map, stum for x sec, invis(cloack) and a extra you can deside
human
the human: a marine or zealot
the wall starts as a pylon, (it chance colur when upgraded) then it will be a bunker, then a mini comandcenter and last a planetary fortress(can attack)
for the tower there can be bunkers missil auto and flame turrents, also the slow tower in the campain.
the workers will be SUV and there will only be minirals in the base, and a gas depo in the middle(only the human can havest)
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well, i haven't started making the buildings yet.
buildings:
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vitkar: will that many minerals not make the map lag a lot, and the reaver might be more fitting as vamp
Mogranlocky: i was thinking of a starcraft look, as for the dmg was thinking of something in the middle, depending how much hp the towers get
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well i only played SC1 campain and haven't had internet that time, so i can't say ether.
here is a update on the map
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Is it possible to have it so harvest gas from vespene geyser without building on it, and so that all players can harvest from the same geyser.
If so then please tell me.
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KorvinGump what is you project,
and right now im just looking for a wiki were i can find tips on how to make scripted maps.
i already know the basis.
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hi all
I am new to making maps, but there's a map idea from warcraft 3 that I want to remake in starcraft 2. the map is called Vampire
if you don't know the map, i will try to explain:
here is my ideas for the game The vamprie side;
the human side
please tell me if you want to: be beta tester, help make the map or have some ideas for the map
here is the map for now
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yes it was
but the last part is not:
you make the SCV from one of the buildings (command center) they can mine Minerals but not gas the human is the only one there can get gas, the gas is used to make higher tier buildings. there is only one gas refinery on the map, it is in the middle, were the vamp has it base.
i have began to make the map but haven't scripted anything yet, and like if anyone will help
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ANYONE HERE
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bumb
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I am not a very good map scripter, but i enjoy playing the map in warcraft 3 and i would like to see it in starcraft 2.
here is some idea: vampire ideas the vamp: an ultralisk the vamp can buy units like scouts(burrowed units), the green zerk unit there explode(cant rememper the name) it will have the same abilitys(almost) as in warcraft. show map, stum for x sec, invis(cloack) and a extra you can deside
human the human: a marine or zealot the wall starts as a pylon, (it chance colur when upgraded) then it will be a bunker, then a mini comandcenter and last a planetary fortress(can attack) for the tower there can be bunkers missil auto and flame turrents, also the slow tower in the campain. the workers will be SUV and there will only be minirals in the base, and a gas depo in the middle(only the human can havest)
let me know what you think