Yes I changed the unit in morph ghost ability and actor to the regular ghost and it worked. It just wouldn't work for the female ghost for some reason.
Hi sorry what you mean how I'm implementing the new skin? I've made a mistake, it's a mod not a map. Everything is in default with the ghost. I'm using LOTV campaign dependencies.
Hi, so I've created a campaign melee map. But every time anyone trains the ghost using the nova ghost alternate skin, there will only be a shadow when the training is complete and the model isn't present. And the shadow is there all game but the ghost can't be used.
Every time I try to upload a mod/map to the Americas server it stays at 0% and constructing header file and won't budge for hours. It's been happening since the 3.4 patch released yesterday. Has anybody else been experiencing this issue?
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@DrSuperEvil: Go
No it is not imported. It is the default "ghost female" in the campaign dependency.
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@DrSuperEvil: Go
Yes I changed the unit in morph ghost ability and actor to the regular ghost and it worked. It just wouldn't work for the female ghost for some reason.
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@DrSuperEvil: Go
Hi sorry what you mean how I'm implementing the new skin? I've made a mistake, it's a mod not a map. Everything is in default with the ghost. I'm using LOTV campaign dependencies.
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Hi, so I've created a campaign melee map. But every time anyone trains the ghost using the nova ghost alternate skin, there will only be a shadow when the training is complete and the model isn't present. And the shadow is there all game but the ghost can't be used.
What should I do to fix this issue?
Thanks for help.
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@Hockleberry: Go
Thanks for your help! Greatly appreciated.
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Every time I try to upload a mod/map to the Americas server it stays at 0% and constructing header file and won't budge for hours. It's been happening since the 3.4 patch released yesterday. Has anybody else been experiencing this issue?