Hi. So, I've spent a lot of time reading this forum, watching youtube tutorials, following tutorials here, and I'm apparently a complete idiot. I'm ripping my hair out. I simply cannot learn this stuff. I really need help doing something. :(
Okay so, I have a building which I have called "Arrow" with a starting energy of 0 and a starting energy maximum of 0.
This building needs to have 3 buttons.
Button 1: Research Energy Capacity
Button 2: Rotate Arrow Counter Clockwise (Disabled until Research Energy Capacity has been researched)
Button 3: Rotate Arrow Clockwise (Disabled until Research Energy Capacity has been researched)
Pic:
When player clicks Button 1, it researches Energy Capacity. Upon completion, it should add 1 to Energy Maximum, and 0 to Energy. That's important.
Afterwards, the button will replace with a new button called "Upgrade Energy Capacity". When clicked, it will increase Energy Maximum by +1 with each click. However, it must get more expensive (minerals) with each click.
Research = 1 mineral cost. Upgrade 1 = 2 mineral cost. Upgrade 3 = 4 Mineral Cost. So on and so forth.
I've spent 3 days on this and have gotten literally nowhere. I'd have better luck controlling this through triggers and arrays, but I want to learn this because it's imperative if I plan on continuing this Tower Defense map I'm making.
Any help would be extremely appreciated!
If anyone would like to add me on IM to discuss this easier, that would be awesome. :)
Hi everyone. I've been working on a Tower Defense map called Directional TD. I noticed in another map called Elemental TD, you can place your towers on the corners of cliffs.
Can somebody tell me how this was done so that I can make that possible in my map too? :)
I'm new to making tower defense maps and I'm following a tutorial. I've reached the point where I must paint pathing, however, when I paint, the yellow pathing appears way off center in the upper right corner of my viewport.
I downloaded Island TD yesterday and noticed the same glitch even on that map, which leads me to believe there's something wrong with my editor.
I own both Wings of Liberty and Heart of the Swarm, I'm running Windows 10 with an Nvidia GTX Titan X gpu. I'm using editor v3.2.1 (41973). I'm using Nvidia driver 361.75.
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Thanks! That worked! :)
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@LucidIguana, Ah, unfortunately that didn't do the trick for me. @DOOMEDDEARTI - No luck there.
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Hi. So, I've spent a lot of time reading this forum, watching youtube tutorials, following tutorials here, and I'm apparently a complete idiot. I'm ripping my hair out. I simply cannot learn this stuff. I really need help doing something. :(
Okay so, I have a building which I have called "Arrow" with a starting energy of 0 and a starting energy maximum of 0.
This building needs to have 3 buttons.
Button 1: Research Energy Capacity
Button 2: Rotate Arrow Counter Clockwise (Disabled until Research Energy Capacity has been researched)
Button 3: Rotate Arrow Clockwise (Disabled until Research Energy Capacity has been researched)
Pic:
When player clicks Button 1, it researches Energy Capacity. Upon completion, it should add 1 to Energy Maximum, and 0 to Energy. That's important.
Afterwards, the button will replace with a new button called "Upgrade Energy Capacity". When clicked, it will increase Energy Maximum by +1 with each click. However, it must get more expensive (minerals) with each click.
Research = 1 mineral cost. Upgrade 1 = 2 mineral cost. Upgrade 3 = 4 Mineral Cost. So on and so forth.
I've spent 3 days on this and have gotten literally nowhere. I'd have better luck controlling this through triggers and arrays, but I want to learn this because it's imperative if I plan on continuing this Tower Defense map I'm making.
Any help would be extremely appreciated!
If anyone would like to add me on IM to discuss this easier, that would be awesome. :)
My Steam name is: http://steamcommunity.com/id/neillithan/ My Skype is: neilvmoore My gmail is [email protected] I'm on IRC at irc.freenode.com #sc2mapster as CaptainMigraine
Thanks! -Neil
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Hi everyone. I've been working on a Tower Defense map called Directional TD. I noticed in another map called Elemental TD, you can place your towers on the corners of cliffs.
Can somebody tell me how this was done so that I can make that possible in my map too? :)
Thanks! -Neil (CaptainMigraine)
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I'm new to making tower defense maps and I'm following a tutorial. I've reached the point where I must paint pathing, however, when I paint, the yellow pathing appears way off center in the upper right corner of my viewport.
I downloaded Island TD yesterday and noticed the same glitch even on that map, which leads me to believe there's something wrong with my editor.
I own both Wings of Liberty and Heart of the Swarm, I'm running Windows 10 with an Nvidia GTX Titan X gpu. I'm using editor v3.2.1 (41973). I'm using Nvidia driver 361.75.
Here's a picture (Click to enlarge:
Any help would be greatly appreciated! :)
Thanks, -Neil (CaptainMigraine)