Damn it!
I'm actually currently doing a map with the same concept, the thing is I'm making the map for that silly Blizzard Custom Map contest so those silly rules doesn't allow me to publish the map even though the map is fully playable.
Good job with the map Bounty_98 :>
I've been trying to find out how to prevent a trigger from being executed twice in 1 second or so but I fail to find what I'm looking for.
Can someone by any chance help me out?
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Just like my map ;_; At least your map's not played in a laboratory like mine! And we have different spectator systems
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@Bounty_98: Go
Damn it! I'm actually currently doing a map with the same concept, the thing is I'm making the map for that silly Blizzard Custom Map contest so those silly rules doesn't allow me to publish the map even though the map is fully playable. Good job with the map Bounty_98 :>
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Hey!
I've been trying to find out how to prevent a trigger from being executed twice in 1 second or so but I fail to find what I'm looking for. Can someone by any chance help me out?
Thanks in advance!