can you put an overview of what he objective is im not understanding. I lost you after a couple of post and don't know if you still need help with anything. You're post is scattered brained.
I found this web site with all the sc1 models it's interesting but can you even use these portraits or unit sinsc2 and if I wanted to get the portraits how would I put them in correctly. You can link something. http://www.spriters-resource.com/pc_computer/starcraft/ I just wanted to share this link with mapster.
Ok so what I want to do is change the unit height when a button is pressed if this is possible with actor events to change its hieght or if I need triggers to change its hieght ( plane flying low and flying high ) so the hieght will float higher when the button is pressed then a triiger is able to read that it is at a certain cliff level. Or just tell its flying higher. Just give me something than nothing to help me get there.
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Hey this is cool stuff nice work.
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So we are talking about broken links that are like a virus for mapster right?
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Tell me where some are?
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Ok sounds cool I'll try to help you if I can.
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I personally think those models are super ugly.
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So if some one wanted they could convert the portraits from sc1 to sc2 and use them in a sc2 game?
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So done.
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can you put an overview of what he objective is im not understanding. I lost you after a couple of post and don't know if you still need help with anything. You're post is scattered brained.
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That's a great link man thanks so easy to find cool stuff now thanks
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I found this web site with all the sc1 models it's interesting but can you even use these portraits or unit sinsc2 and if I wanted to get the portraits how would I put them in correctly. You can link something. http://www.spriters-resource.com/pc_computer/starcraft/ I just wanted to share this link with mapster.
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Yah just make the different sets have a blank behavior and a trigger to read them but if you mean mor ethe15 players in lobby well that's im possible.
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Thanks
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Ok so what I want to do is change the unit height when a button is pressed if this is possible with actor events to change its hieght or if I need triggers to change its hieght ( plane flying low and flying high ) so the hieght will float higher when the button is pressed then a triiger is able to read that it is at a certain cliff level. Or just tell its flying higher. Just give me something than nothing to help me get there.
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You must have a lot of time on yr hands to do this.
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@houndofbaskerville: Go
No never deleting this amazing stuff