Now I have a question, it's very hard to get to the color I want, which is translucid grey/silver by applying tints.
Right now we are using this, but eventually we would like the change to be more discreet.
I'm on a quest to revolutionizing LotV's economy, and I need YOUR help. You can be part of this great adventure by helping me make a mod that implements my simple idea.
How do I change mineral colors in game to grey when patches have less than 700 minerals ? Can I use existing assets and change color or do I have to import assets and change them locally with some sort of 3D program ?
Same question for minerals being carried by workers.
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Thanks for the help FunkyUserName ! Really really helpful. Much love to you :)
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Awesome ! Thanks a lot bro, it's working !
Now I have a question, it's very hard to get to the color I want, which is translucid grey/silver by applying tints. Right now we are using this, but eventually we would like the change to be more discreet.
Is there a way to achieve a better result ?
Thanks in advance !
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Hello fellow mod makers !
I'm on a quest to revolutionizing LotV's economy, and I need YOUR help. You can be part of this great adventure by helping me make a mod that implements my simple idea.
You can check out the idea here. http://www.teamliquid.net/forum/legacy-of-the-void/488630-brilliant-new-lotv-economy-model
Here are my questions:
How do I change mineral colors in game to grey when patches have less than 700 minerals ? Can I use existing assets and change color or do I have to import assets and change them locally with some sort of 3D program ? Same question for minerals being carried by workers.
Thank you for you time !
Geiko