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    posted a message on I need help with animating imported model.

    @Delphinium1987: Go

    I appreciate it, Delphinium, but this isn´t the only Diablo model I wish to use in SC2. Therefore, it would be better , I think, if you could direct me to some kind of tutorial, so that I learn to do it myself and not consume anybody else´s time.

    Posted in: Artist Tavern
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    posted a message on I need help with animating imported model.

    @Zolden: Go

    Thanks for the answer, but it is too time consuming for me to learn how to use the Art Tools. As I said, I´m a beginner in this.So I decided to use the Tristram Guard C, because that´s the model of the bowman guard who can be seen fighting in the Diablo game, therefore he must have some kind of animation (I found an anim named Tristram Guard Bow idle or smth like that). I actually found a Diablo anim importer, but don´t know exactly how to export the anim that I want and how to import it to SC2.

    And how would I go about adding the anim to the model in SC2 editor?

    Posted in: Artist Tavern
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    posted a message on I need help with animating imported model.

    Apologies if I shouldn´t be posting this here, but I couldn´t find the appropiate forum. I´m desperately looking for a way to add the zealot animations to a custom model that I imported. Can I do that? This model is from Diablo, but it doesn´t have the attack animation (it´s the Tristram guard A) just the idle animation, which I didn´t import because I thought that you could use the zealot anim. I want him to be animated; whenever he attacks, moves, etc... I tried searching it on the Internet because I hate to ask for help when I can do it by myself, but no luck.

    What I did (I am noobish in this), I imported the model (also the textures), it shows fine. Then I duplicated the zealot unit, renaming the new unit to tristram guard, and I changed the zealot model with the guard model. But now the unit is static, it can move but no animations show.

    I would appreciate it if somebody could lend me a hand on this.

    Posted in: Artist Tavern
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