I wanted to create a trigger that kills two units that get too close within one another. I tried using the "Unit Enters/Leaves Range of Unit" event in the trigger editor but it will only allow me to specify a unit that currently exists in the map and only one unit at a time (rather than all units)... I want this condition to exist for all current and future units that are created while the game progresses but I don't know how to implement this. I would greatly appreciate any help.
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I wanted to create a trigger that kills two units that get too close within one another. I tried using the "Unit Enters/Leaves Range of Unit" event in the trigger editor but it will only allow me to specify a unit that currently exists in the map and only one unit at a time (rather than all units)... I want this condition to exist for all current and future units that are created while the game progresses but I don't know how to implement this. I would greatly appreciate any help.