Topic Latest Post Replies Views
Making overlord stops every few seconds without triggers >>
by _ForgeUser1516661
6 2,279
[solved] Adding attack sound to actor >>
by _ForgeUser1516661
5 1,516
Problem with trigger >>
by _ForgeUser1516661
0 590
Making disguised changeling able to attack >>
by _ForgeUser1516661
2 1,032
Ghost cloak on auto cast - problem. >>
by _ForgeUser1516661
0 903
[solved] Removing siege breaker's range indicator... >>
by _ForgeUser1516661
2 1,014
Exporting/importing units between mapfiles? >>
by _ForgeUser1516661
0 939
Double beam heal seems to cancel scan-move. >>
by _ForgeUser1516661
0 870
Ordering all units to use their skill number x? >>
by _ForgeUser1516661
6 957
<d ref> in tooltips. >>
by _ForgeUser1516661
2 2,499
Nonsense... create cargo units. >>
by _ForgeUser1516661
5 3,295
[solved] Land ability on auto-cast not working :/ >>
by _ForgeUser1516661
1 813
[solved] Giving building a doodad's model with specific variation. >>
by _ForgeUser1516661
1 831
[solved] A way to make missiles not guided? >>
by _ForgeUser1516661
6 1,847
Actor's event: play destruction animation. >>
by _ForgeUser1516661
0 1,414
Using "morph zergling -> baneling" ability for buildings? >>
by _ForgeUser1516661
1 921
[Solved] Buildings' facing - how to rotate them? >>
by _ForgeUser1516661
3 5,775
[solved] Building costs differ from what i set. >>
by _ForgeUser1516661
1 683
Removing Psi Disruptor range indicator. >>
by _ForgeUser1516661
0 980
Changing turret model. >>
by _ForgeUser1516661
1 834