|
Making overlord stops every few seconds without triggers
>>
|
|
6
|
2,279
|
|
[solved] Adding attack sound to actor
>>
|
|
5
|
1,516
|
|
Problem with trigger
>>
|
|
0
|
590
|
|
Making disguised changeling able to attack
>>
|
|
2
|
1,032
|
|
Ghost cloak on auto cast - problem.
>>
|
|
0
|
903
|
|
[solved] Removing siege breaker's range indicator...
>>
|
|
2
|
1,014
|
|
Exporting/importing units between mapfiles?
>>
|
|
0
|
939
|
|
Double beam heal seems to cancel scan-move.
>>
|
|
0
|
870
|
|
Ordering all units to use their skill number x?
>>
|
|
6
|
957
|
|
<d ref> in tooltips.
>>
|
|
2
|
2,499
|
|
Nonsense... create cargo units.
>>
|
|
5
|
3,295
|
|
[solved] Land ability on auto-cast not working :/
>>
|
|
1
|
813
|
|
[solved] Giving building a doodad's model with specific variation.
>>
|
|
1
|
831
|
|
[solved] A way to make missiles not guided?
>>
|
|
6
|
1,847
|
|
Actor's event: play destruction animation.
>>
|
|
0
|
1,414
|
|
Using "morph zergling -> baneling" ability for buildings?
>>
|
|
1
|
921
|
|
[Solved] Buildings' facing - how to rotate them?
>>
|
|
3
|
5,775
|
|
[solved] Building costs differ from what i set.
>>
|
|
1
|
683
|
|
Removing Psi Disruptor range indicator.
>>
|
|
0
|
980
|
|
Changing turret model.
>>
|
|
1
|
834
|