IB has made the top 10 in the arcade contest! Give the map a shot and let me know what you think. I'll have a new patch out after the contest ends and more content updates down the line.
For a detailed look at the game, WTii was nice enough to do a full play-through of the game with commentary on Normal (not all bosses are playable on this difficulty).
Up to 6 players fight as a team to take down dynamic and varied bosses in a fantasy setting. Avoid dangerous boss attacks and support your allies. Purchase from a wide range of powerups and items to aid you in battle.
Trailer:
Features
No SC2 unit models are used; game is completely fantasy themed.
High replayability; each boss has a large set of abilities (including an ultimate) and does not act predictably.
Currently 6 bosses are playable. You can fight 4 of them on Easy. Each difficulty you move up will allow you to fight an additional boss.
7 heros to choose from. Each hero brings unique utility. Some heros have the ability to Interupt powerful boss abilities or prevent them from being cast.
Purchase from a wide-range of items; Potions, Enchantments, Scrolls and Souls. Your options are many and resource is limited, so you'll have to make some hard decisions.
Souls are permanent upgrades with unique effects that can be leveled. At the start you can choose from 3 Basic Souls, however bosses will drop several random unique Souls on defeat that you can save your Karma for.
4 Difficulty settings. Easy and Normal are intended for public games and new players, while for Hard and Impossible you'll want experienced teams. You will have to start on Easy and unlock the other difficulties.
Custom music for every boss.
Bosses
Bosses have a wide selection of abilities, target heros intelligently, and some will gain either additional mechanics, phases, or abilities on higher difficulties.
The vast majority of boss attacks are avoidable.
Bosses can be Interrupted by some classes, preventing or stopping their current cast. Some abilities will have devastating effects if not stopped!
Every boss has a powerful ultimate attack that is cast when they have full energy. Players can prevent or greatly delay an ultimate in most cases by managing the bosses energy. In each fight, this involves doing different things.
Players get to decide as a team on what order to play the first 3 bosses.
Starting Out
All heros have “Mystic Guard”, a very important defensive ability; learn to time it well to avoid heavy damage.
On Easy difficulty, you can get away with basically any kind of team composition. Moving onto higher difficulties, you'll want to start to balance out the team so you have enough Interupt, AOE, damage, and utility.
If you are wondering what items to take, you can't go wrong with a few Health potions.
This game has just been released! You can play it here:
0
IB has made the top 10 in the arcade contest! Give the map a shot and let me know what you think. I'll have a new patch out after the contest ends and more content updates down the line.
For a detailed look at the game, WTii was nice enough to do a full play-through of the game with commentary on Normal (not all bosses are playable on this difficulty).
0
Has anyone tried it out yet? Does the Easy difficulty feel alright? Any feedback would be greatly appreciated!
Patch 1.2
General
Item
Boss
Vale, Lord of the Depths
Rayel, Hellfire Succubus
Ancient Spirit
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Up to 6 players fight as a team to take down dynamic and varied bosses in a fantasy setting. Avoid dangerous boss attacks and support your allies. Purchase from a wide range of powerups and items to aid you in battle.
Trailer:
Features
Bosses
Starting Out
This game has just been released! You can play it here: