I've been making use of you gents' and ladies' knowledge for a while now, and mostly find what I need to advance my current editing project - thank you all for that :)
This time however I'm forced to bug you directly: I've tried to import several different libraries now, and can't seem to figure out how to use them properly, as I always end up with "syntax error" or "no return value" messages when trying to save/run.
Since I've experimented with quite a couple of them now and really can't think of anything else to try, I figure it must be me doing something wrong. Several threads here and there also mention a possible custom script not working, but I really wouldn't know how to fix that myself...
Latest example is the following lib: http://www.sc2mapster.com/assets/dialog-based-inventory/
Could it potentially be outdated/broken or something similar? oO
I'm not much of a developper and truly wrestle myself through the editor out of passion for game-design, so any hint or advice would be greatly appreciated.
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This issue is making me insane too, did in anyone find any solution over the years? ;o
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Hello sc2mapsters
I've been making use of you gents' and ladies' knowledge for a while now, and mostly find what I need to advance my current editing project - thank you all for that :)
This time however I'm forced to bug you directly: I've tried to import several different libraries now, and can't seem to figure out how to use them properly, as I always end up with "syntax error" or "no return value" messages when trying to save/run.
Since I've experimented with quite a couple of them now and really can't think of anything else to try, I figure it must be me doing something wrong. Several threads here and there also mention a possible custom script not working, but I really wouldn't know how to fix that myself... Latest example is the following lib: http://www.sc2mapster.com/assets/dialog-based-inventory/
Could it potentially be outdated/broken or something similar? oO I'm not much of a developper and truly wrestle myself through the editor out of passion for game-design, so any hint or advice would be greatly appreciated.
Thanks! GioM