well the first one is simple, you just need to add a player 15 spine crawler where you want them and if you want them not to need creep then you'll need to modify the spine crawler in the data editor
second one requires the data editor
third one reqiures triggers
so other than the first one - unless you know how to use the data editor - I can't help you with
being as its your first post I'm going to assume that you don't know how to use the data editor or trigger editor so I(or some one else) will link you some tutorials(you can also find them on your own) I'd suggest you create a new ma to try them on until your comftorable with them so you don't mess up your map.
Yea I'm using the mining bot for this, working on your suggestions right now.
Is this bone the same one used for where beams follow? When I attack it with a sentry and move it around the sentry faces the terraformer unit but the attack beam doesn't follow.
hi again, sorry for all my posts but I cannot for the life of me figure this out.
I've created a new unit called terraformer; I created a new actor for it and linked them and that all works great it can move and everything I want so far except that box selecting won't select it. Nor will double clicking select all of the same units of its type. I looked at all the units data and can't find anything there. So I need help with box selection/double clicking
I'm a little confused, what your saying is I need to create an actor inherited from Sight Operation(Explicit Rotation) set those two feilds and then add that to the Host Site Operations feild on my phoenix? It doesn't seem to work.
(sorry for not clarifying but I'm trying to make a phoenix look downward or preferable down at its target)
I've had the same problem with mods; What I do is re-open the map the mods using and in the file menu there should be a "close" button. then you should be able to save without closing galaxy you just needed to close that file.(you may also need to close SC2 as it appears to keep it open even after its closed)
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well the first one is simple, you just need to add a player 15 spine crawler where you want them and if you want them not to need creep then you'll need to modify the spine crawler in the data editor second one requires the data editor third one reqiures triggers
so other than the first one - unless you know how to use the data editor - I can't help you with
being as its your first post I'm going to assume that you don't know how to use the data editor or trigger editor so I(or some one else) will link you some tutorials(you can also find them on your own) I'd suggest you create a new ma to try them on until your comftorable with them so you don't mess up your map.
alright heres the wiki it should be enough to get you started! http://wiki.sc2mapster.com/Main_Page
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alright I've fixed my first problem. so this thread is solved, thanks everyone!
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alright, I can create all of the bones with the galaxy editor right? and if so is there a list of neccesary bones somewhere?
(when I say create I mean with an actor)
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Yea I'm using the mining bot for this, working on your suggestions right now. Is this bone the same one used for where beams follow? When I attack it with a sentry and move it around the sentry faces the terraformer unit but the attack beam doesn't follow.
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hi again, sorry for all my posts but I cannot for the life of me figure this out. I've created a new unit called terraformer; I created a new actor for it and linked them and that all works great it can move and everything I want so far except that box selecting won't select it. Nor will double clicking select all of the same units of its type. I looked at all the units data and can't find anything there. So I need help with box selection/double clicking
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alright I'll look into it later maybe at the end of my project. thanks for the help!
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I'm a little confused, what your saying is I need to create an actor inherited from Sight Operation(Explicit Rotation) set those two feilds and then add that to the Host Site Operations feild on my phoenix? It doesn't seem to work.
(sorry for not clarifying but I'm trying to make a phoenix look downward or preferable down at its target)
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how can I make a unit face downward? It looks like actor events can do it but I don't know how to use them.
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Im not at my computer right now but you could look at the banelings data
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works great now thanks. :)
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I've had the same problem with mods; What I do is re-open the map the mods using and in the file menu there should be a "close" button. then you should be able to save without closing galaxy you just needed to close that file.(you may also need to close SC2 as it appears to keep it open even after its closed)
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It is futile but so is any encryption(encryption just gets rid of the undedicated hackers).
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Is it trying to build the add-on in the command center?
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I'm not 100% sure on this but I believe the game variant overides player property's. Here's a tutorial on setting up game variants:
http:www.galaxywiki.net/Game_Variants
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I agree amnesia is probably the best horror game.