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Cant belive I failed that hard, Thank you for help.
Thx, for answer, but it didnt work. Probably I made something wrong or misunderstood you. Can you look at code and tell me where I made mistake?
<Frame type="Frame" name="GameUI/UIContainer/ConsoleUIContainer" file="GameUI"> <Frame type="Frame" name="InfoPanel"> <Anchor side="Left" relative="$this" pos="Min" offset="0"/> <Anchor side="Top" relative="$this" pos="Min" offset="0"/> <Anchor side="Right" relative="$parent" pos="Max" offset="0"/> <Anchor side="Bottom" relative="$parent" pos="Max" offset="0"/> <Width val="700"/> </Frame> <Frame type="InfoPanel" name="InfoPanelBackground"> <NormalImage val="NormalImage"/> <HoverImage val="HoverImage"/> <Width val="282"/> <Height val="264"/> </Frame> <Frame type="Image" name="NormalImage"> <RenderPriority val="400"/> <Texture val="Interfaces/normal.tga"/> <StateCount val="2"/> <TextureType val="Normal"/> <DescFlags val="Internal"/> </Frame> <Frame type="Image" name="HoverImage"> <RenderPriority val="400"/> <Texture val="Interfaces/hover.tga"/> <StateCount val="2"/> <TextureType val="Normal"/> <DescFlags val="Internal"/> </Frame> </Frame>
Hi, currently I'm working on my observer ui and I need help with creating background for infopanel. Is there any way to make background visible after observer select unit or building and being hidden when there is no selection?
0
Cant belive I failed that hard, Thank you for help.
0
Thx, for answer, but it didnt work. Probably I made something wrong or misunderstood you. Can you look at code and tell me where I made mistake?
0
Hi, currently I'm working on my observer ui and I need help with creating background for infopanel. Is there any way to make background visible after observer select unit or building and being hidden when there is no selection?