What else do you need to know ?
If you wonder about the village, town, city and province group, they are all working fine because the income is generated fine. The problem is in this Dialog thing, it is not showing it fine.
Well... I gave up this solution .. at least for now.. I found it hard for the triggers to count units from this and other triggers were giving me more headaches with this than without. So I just added more triggers/lines and did it the easier way and seems to work good.
I also have a problem with some calculation, I am sure I am missing something.
It is about the income and income dialog (that is showing in the game for the player)
The income is calculated right , so no problem there, but the variable for the dialog is not calculating it right...
What I am trying to do is to make it show in game the divided energy of the province by 20 +(( number of villages +towns+cities) divided by 2 )
Events :
Unit - Any Unit Enters (Entire map) ?
Local Variables :
???
Conditions :
???
Actions:
what unit ? there is no value for my town or city to add it .
I am trying to create a trigger or something to do what I want and that is to create a group or something called Province. I want the following units: Village, Town, City to be in the Province Group so when I apply something to the Province it will apply to all units that are inside . I am having trouble figuring out how to do it. The problem is Town and City doesn't appear in the Value when I try to Add unit to group, because they are not on the map.
0
Well... that sucks...
Thx anyway .
0
I guess no one knows ?
0
Hey,
Is there any way to make a button have a different shape then a rectangle? Maybe a circle or even something custom ?
0
Here is an overview image. http://postimage.org/image/oj0rijsjr/full/
What else do you need to know ?
If you wonder about the village, town, city and province group, they are all working fine because the income is generated fine. The problem is in this Dialog thing, it is not showing it fine.
0
Anyone ?
0
@hobbidude: Go
Well... I gave up this solution .. at least for now.. I found it hard for the triggers to count units from this and other triggers were giving me more headaches with this than without. So I just added more triggers/lines and did it the easier way and seems to work good.
I also have a problem with some calculation, I am sure I am missing something.
It is about the income and income dialog (that is showing in the game for the player)
The income is calculated right , so no problem there, but the variable for the dialog is not calculating it right...
What I am trying to do is to make it show in game the divided energy of the province by 20 +(( number of villages +towns+cities) divided by 2 )
http://postimage.org/image/djxaef1lz/full/
0
@willuwontu: Go
I dont understand, can you be more specific ?
Events :
Unit - Any Unit Enters (Entire map) ?
Local Variables :
???
Conditions :
???
Actions:
what unit ? there is no value for my town or city to add it .
0
Hey,
I am trying to create a trigger or something to do what I want and that is to create a group or something called Province. I want the following units: Village, Town, City to be in the Province Group so when I apply something to the Province it will apply to all units that are inside . I am having trouble figuring out how to do it. The problem is Town and City doesn't appear in the Value when I try to Add unit to group, because they are not on the map.
Any ideas how to do that or is it any other way ?