So I want to make a map designed around a real world environment. Very wooded area only a few homes and a single road.
First I wanted to hire someone for a few hundred to get the job done, but no luck finding anyone. Suggestions?
If I do decide to do it myself. Does anyone know how I might overlay a google image so I can trace the features? A way to import the bitmap? Maybe as a very large semi-transparent model?
Any help would be great. I can provide information with regards to my video gaming company if anyone has concerns about my legitimacy.
I've got a very specific rural environment I want turned into a StarCraft challenge/wave map.
The environment would need to mimic the real world environment based on goggle maps, topography, and local photography. A dozen or so minor structures would need to be modeled.
I want this to be an end of the world last stand type map, but also accurate enough that I can use it to track local wildlife patterns when I modify it in the map editor.
I've got a few hundred dollars to spend, depending on what can be offered.
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If ya'll know of someone that can pull it off let me know. I'm slowly learning, but would rather pay someone and invest my time doing something else.
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@Argutaris: Go
I'm going to worry about terrain first, then concentrate on the models. Just some generic houses, trailers, .etc
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So I want to make a map designed around a real world environment. Very wooded area only a few homes and a single road. First I wanted to hire someone for a few hundred to get the job done, but no luck finding anyone. Suggestions?
If I do decide to do it myself. Does anyone know how I might overlay a google image so I can trace the features? A way to import the bitmap? Maybe as a very large semi-transparent model?
Any help would be great. I can provide information with regards to my video gaming company if anyone has concerns about my legitimacy.
Thanks You can contact me via www.skyunlimited.net
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I've got a very specific rural environment I want turned into a StarCraft challenge/wave map. The environment would need to mimic the real world environment based on goggle maps, topography, and local photography. A dozen or so minor structures would need to be modeled.
I want this to be an end of the world last stand type map, but also accurate enough that I can use it to track local wildlife patterns when I modify it in the map editor.
I've got a few hundred dollars to spend, depending on what can be offered.