Love the ideas, it has given me some ideas also...
How about when your in a Layer of the Infection, there is all these System File Units wandering around aimlessly, and being attacked by the viruses, you must remove the viruses before they kill the Files (And in the Middle could be the CPU, which can also be attacked) And you could get bonuses after each layer for the % of Files survived...
But it could make it more annoying, All i really wanted to create was a fast-paced fighting map (The Matrix Reloaded on Warcraft 3) They are just fun maps to play, rather than completely overhauling it so everyone becomes confused and or bored..
Okay, i'm working on a small project, but i need everyones help with Heroes + Abilities!
Basically, you are each an Antivirus program who will be travelling through layers of a Computer system destroying any traces of Viruses.
So, i need around 20 Heroes... And each Hero needs to have atleast 3 Abilities. So... Everyone needs to put on theyre creativity caps and Design some heroes for this map! You will be given credit!
I also need help creating the Abilities since i have no idea on how to... And, i will give credit for creators!
GAMEPLAY
You enter a square battleground where around 150 Viruses will enter, and you must eradicate them before they destroy you. After you remove every Virus from that level, you are teleported back to your HUB where the Mainframe will access the next level of Infection, then after XX amount of seconds you will enter the next level and the Viruses get tougher and tougher after each level and you will encounter really tough Malware and Dangeroues viruses or Bosses (Like MyDoom) to kill.
When your in the HUB you can buy items and upgrades for your hero also.
LAYOUT WANTED
- Hero Name (Needs to have something to do with an Antivirus Program, eg: Kasperskiller (Kaspersky))
- Hero Type (Ranged / Melee / Spell) (Or a combination)
- Starting Health (Must be reasonable and related to hero)
- Starting Magic (Must be reasonable and related to hero)
- Ability 1
- Ability 2
- Ability 3
- etc
(All Abilities must have some similarity to the Chosen Antivirus, and Possible to create)
I was working on my map, then i duplicated a Unit, as you normally do, then all of a sudden.. every single unit now has the Duplicated Unit's model overlapped it.. Please help, heres a Screenshot...
far outer layer is port zion towers variation 2, far inner layer is nomads ot hat one ruins doodad while the middle is flatbed trucks or colonist home large. The far central model is a green tinted creep cloud. You really need to get a comp that is able to run the game at graphics settings above low.
It is a Single model, used multiple times.... and i run SC2 on Extreme.
I'm trying to get the camera to smooth pan and follow a unit, but everytime i start the map, it seems as if its switching between 2 cameras (Not too sure why) and when i enter another region (Which Changes the camera) it follos the same camera, dosent change and starts shaking a bit, enter another region and it shakes more until its trying to follow 1 unit with 4 cameras, i tried setting it to stop looking at a unit then run a look action after the cameras been applied, but it dosent work at all..
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Love the ideas, it has given me some ideas also...
How about when your in a Layer of the Infection, there is all these System File Units wandering around aimlessly, and being attacked by the viruses, you must remove the viruses before they kill the Files (And in the Middle could be the CPU, which can also be attacked) And you could get bonuses after each layer for the % of Files survived...
But it could make it more annoying, All i really wanted to create was a fast-paced fighting map (The Matrix Reloaded on Warcraft 3) They are just fun maps to play, rather than completely overhauling it so everyone becomes confused and or bored..
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I'm open for Suggestions :)
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Updated + Added Pictures Also added Gameplay Information.
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Okay, i'm working on a small project, but i need everyones help with Heroes + Abilities!
Basically, you are each an Antivirus program who will be travelling through layers of a Computer system destroying any traces of Viruses.
So, i need around 20 Heroes... And each Hero needs to have atleast 3 Abilities. So... Everyone needs to put on theyre creativity caps and Design some heroes for this map! You will be given credit!
I also need help creating the Abilities since i have no idea on how to... And, i will give credit for creators!
GAMEPLAY
You enter a square battleground where around 150 Viruses will enter, and you must eradicate them before they destroy you. After you remove every Virus from that level, you are teleported back to your HUB where the Mainframe will access the next level of Infection, then after XX amount of seconds you will enter the next level and the Viruses get tougher and tougher after each level and you will encounter really tough Malware and Dangeroues viruses or Bosses (Like MyDoom) to kill.
When your in the HUB you can buy items and upgrades for your hero also.
LAYOUT WANTED
- Hero Name (Needs to have something to do with an Antivirus Program, eg: Kasperskiller (Kaspersky))
- Hero Type (Ranged / Melee / Spell) (Or a combination)
- Starting Health (Must be reasonable and related to hero)
- Starting Magic (Must be reasonable and related to hero)
- Ability 1
- Ability 2
- Ability 3
- etc
(All Abilities must have some similarity to the Chosen Antivirus, and Possible to create)
Lets see what comes up!
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I was working on my map, then i duplicated a Unit, as you normally do, then all of a sudden.. every single unit now has the Duplicated Unit's model overlapped it.. Please help, heres a Screenshot...
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It is a Single model, used multiple times.... and i run SC2 on Extreme.
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Incorrect - a - Mundo!!
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Hint - Building
:P
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Its the same model used over and over again, but its not that unfortunatley..
Thats awesome.... Not too sure though...
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Incorrect.
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Have a look at this picture and guess the model used!
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I'm glad its a scary map, i will be fixing all these when DemoV2 is released. :)
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Lol, true... true...
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Awesome Enjoy.
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I'm trying to get the camera to smooth pan and follow a unit, but everytime i start the map, it seems as if its switching between 2 cameras (Not too sure why) and when i enter another region (Which Changes the camera) it follos the same camera, dosent change and starts shaking a bit, enter another region and it shakes more until its trying to follow 1 unit with 4 cameras, i tried setting it to stop looking at a unit then run a look action after the cameras been applied, but it dosent work at all..