I need some help moving some items out of the hero pane and adjust them a little. Like
Exp Bar
Weapon Damage
Shield and attributes... any help would be appriciated
You can... You have to save that file as .SC2Layout, not .txt. Then import it, and go to Data -> Game UI Data, and add your .SC2Layout file to the custom override layout files field.
Need these to go here as in the picture.. Also move the menu ECT to the top mid as shown in yellow.. I read somwhere to maybe make the Pane fullscreen since it is transparent then just move the items within the Pane to adjust to how i want it... Any ideas on that? and how would i go on about doing that
As for the positioning of everything within it, you'll have to put in the time to learn how, or actually get somebody to do it for you.
Also, the menu bar you have shown in yellow cannot be moved to the top as you want. It can only be anchored to the bottom right, and since you don't know every player's resolution, you will need to keep it in that corner.
I need some help moving some items out of the hero pane and adjust them a little. Like Exp Bar Weapon Damage Shield and attributes... any help would be appriciated
Here is what i got so far..
I was talking to jade about this once, he suggested and i used it in a concept map i made.
goes like this.
Use a dialog to covert he unit pane, and repopulate it with whatever u want. (you can also just remove it by adding a new ui)
Then that allows u to create a new exp bar made from another dialog anywere u want and modify it how u want.
so u cant moving them around using layouts?
@ogcaliko: Go
You can... You have to save that file as .SC2Layout, not .txt. Then import it, and go to Data -> Game UI Data, and add your .SC2Layout file to the custom override layout files field.
Need these to go here as in the picture.. Also move the menu ECT to the top mid as shown in yellow.. I read somwhere to maybe make the Pane fullscreen since it is transparent then just move the items within the Pane to adjust to how i want it... Any ideas on that? and how would i go on about doing that
@ogcaliko: Go
You'll want to make the InfoPanel the full size of the screen.
You can do that by having as your override:
<Frame type="InfoPanel" name="GameUI/UIContainer/ConsoleUIContainer/InfoPanel"> <Anchor side="Top" relative="$parent" position="Min" offset="0"/> <Anchor side="Bottom" relative="$parent" position="Max" offset="0"/> <Anchor side="Left" relative="$parent" position="Min" offset="0"/> <Anchor side="Right" relative="$parent" position="Max" offset="0"/> <Width val="0"/> <Height val="0"/> </Frame>
As for the positioning of everything within it, you'll have to put in the time to learn how, or actually get somebody to do it for you.
Also, the menu bar you have shown in yellow cannot be moved to the top as you want. It can only be anchored to the bottom right, and since you don't know every player's resolution, you will need to keep it in that corner.
nevermind thanx for the tips but you can edit them the way i wanted. took a couple of hours of figuring it out but paid off
You can move the menubar to the center top. see attached SC2Map for an example and the layout file used for it.