This brief tutorial will teach you how to create a behavior that implements true invisibility, that is to say, you can see your character, your enemies can't. It's a simple behavior modification based off of the Permanently Cloaked Behavior.
Go into the Data Editor and go to the Behaviors Tab.
Search for Permanently Cloaked.
Make a duplicate of this behavior and call it whatever you like.
Select your new behavior and go down to the field: Modification +, double click on it.
Go to the second list from the top that is labelled State Flags.
You should see that the flag Cloak is already checked, select Bury and enable it by checking the enabled box.
You can now give this behavior to any unit and you will be able to see it just fine, and enemy players will not!
I'm hoping that you can help me, basically I'm trying to have a unit create a cloaking field, like the mothership. To cloak units around it, and hopefully itself as well. I've managed to get the cloaking field and effect applied to the unit, but when in game the passive button remains grayed out. There are no requirements, and I removed the validators. Any idea what might be causing the problem?
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This brief tutorial will teach you how to create a behavior that implements true invisibility, that is to say, you can see your character, your enemies can't. It's a simple behavior modification based off of the Permanently Cloaked Behavior.
@SCMapper: Go
OK and now reverse. Can you explain to me please how to make Dark Templar visible to every enemy?
@DieHardz: Go
Dark Templars specifically have a flag checked that says Permanently Invisible, go into the unit and uncheck that flag.
@SCMapper: Go
Thanks i will look it up. Can you please help me with my other [and numerous struggles]?
http://forums.sc2mapster.com/development/map-development/1145-custom-portraits-for-transmision-talk-can-it-be-done/ http://forums.sc2mapster.com/development/map-development/1203-custom-audio-files-for-transmissions/
I'm hoping that you can help me, basically I'm trying to have a unit create a cloaking field, like the mothership. To cloak units around it, and hopefully itself as well. I've managed to get the cloaking field and effect applied to the unit, but when in game the passive button remains grayed out. There are no requirements, and I removed the validators. Any idea what might be causing the problem?