anyone know how to make a trigger that will select and enable a bunch of other triggers while disabling all others. need this for a difficulty selector....
i.e. the player will select "normal" and the triggers that apply to "hard" will be disabled while the triggers that apply to "normal" will be enabled.
Note: my triggers for different difficulties are just dumped into a folder corresponding to what difficulty they belong. is there a way to enable all triggers in "folder normal" or do i need to do each trigger induvidually
I know this post is 2 years old but I'm hoping one of you will respond with the answer I need. I need to know how to setup the option to pick the difficulty in-game, it can very simple (though w/o a set-by-step I'll probably get confused anyway.) I also need to know how to setup the triggers when one difficulty is selected, setting up the event (I assume the difficulty picker) local variables (if needed), conditions, and the action (I have "TriggerEnable") "TriggerGetCurrent" and what I need to select for that.
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anyone know how to make a trigger that will select and enable a bunch of other triggers while disabling all others. need this for a difficulty selector.... i.e. the player will select "normal" and the triggers that apply to "hard" will be disabled while the triggers that apply to "normal" will be enabled.
Note: my triggers for different difficulties are just dumped into a folder corresponding to what difficulty they belong. is there a way to enable all triggers in "folder normal" or do i need to do each trigger induvidually
See the action "turn trigger on/off"
Edit: And yes individually, galaxy doesn't actually read the folders as being there, they are there purely for ease of use in GUI.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
I know this post is 2 years old but I'm hoping one of you will respond with the answer I need. I need to know how to setup the option to pick the difficulty in-game, it can very simple (though w/o a set-by-step I'll probably get confused anyway.) I also need to know how to setup the triggers when one difficulty is selected, setting up the event (I assume the difficulty picker) local variables (if needed), conditions, and the action (I have "TriggerEnable") "TriggerGetCurrent" and what I need to select for that.