How can I disable the stand animation and the auto rotation? Also, the search for enemy units? This is for SINGLE unit only. I am using neutral units to show the stats of the hero( health, armor, shield, damage, range, movement speed and so on )
Auto rotation, like a turret? That has to do with the turret actor and it's idle animation (Data related, not triggers). I'm not sure what you mean by the search for enemy units.
Turret rotation is done by the turret data entry. The actor just follows the turret in a visually perceptive way. This is because turrets are deterministic while actors are not.
How can I disable the stand animation and the auto rotation? Also, the search for enemy units? This is for SINGLE unit only. I am using neutral units to show the stats of the hero( health, armor, shield, damage, range, movement speed and so on )
Auto rotation, like a turret? That has to do with the turret actor and it's idle animation (Data related, not triggers). I'm not sure what you mean by the search for enemy units.
Turret rotation is done by the turret data entry. The actor just follows the turret in a visually perceptive way. This is because turrets are deterministic while actors are not.
So how can I disable all animations for single unit?(without making a separate actor and unit)