Character panel with increasing stats like diablo 1 and 2
Gold panel
Fullyworking with up to six players online.
Watch this video if you want to see what it actually is; this image is random ...
Currently there are comments on all triggers explaining what they do; but if you want to use the triggers you should PM me and I'll custom make it to match your exact needs and optimize the triggers a little. I also have a lot of other dialog systems for character select, inventory and quest journals if people are interrested.
"Just out of curiosity, what exactly did you do to make your dialogs look different? I couldn't seem to find any dialog backgrounds that worked well."'
Basicly it goes:
Make dialog, Hide background of dialog, Make listbox, Set listbox size, Move list box.
Then you have a nice square looking dialog with same (and even more!) propperties as a dialog; and you can add a title and subbar like the ones in the video and fading in and out is easier and smoother.
I do the same for buttons. I don't want a ugly dialog button showing up for "x" to close :S......... I made a button behind where it's suppose to be, and faded to 99 (99= invisible but usable) and then made a label on top of it , voila.. You have a proppery "x" to close that works.
Also I am still doing custom dialogs / menus if anyone need anything made.
Here's a 100% trigger (read: can be copied into any map) made menu that have:
Watch this video if you want to see what it actually is; this image is random ...
Currently there are comments on all triggers explaining what they do; but if you want to use the triggers you should PM me and I'll custom make it to match your exact needs and optimize the triggers a little. I also have a lot of other dialog systems for character select, inventory and quest journals if people are interrested.
"Just out of curiosity, what exactly did you do to make your dialogs look different? I couldn't seem to find any dialog backgrounds that worked well."'
Basicly it goes:
Make dialog, Hide background of dialog, Make listbox, Set listbox size, Move list box.
Then you have a nice square looking dialog with same (and even more!) propperties as a dialog; and you can add a title and subbar like the ones in the video and fading in and out is easier and smoother.
I do the same for buttons. I don't want a ugly dialog button showing up for "x" to close :S......... I made a button behind where it's suppose to be, and faded to 99 (99= invisible but usable) and then made a label on top of it , voila.. You have a proppery "x" to close that works.
Also I am still doing custom dialogs / menus if anyone need anything made.