I want to display a reminder to players for about 25 seconds to players at the beginning of the map in my choice of color and font in the center of a black screen before the actual game begins. Every time I do this, a good portion of the text is cut off. How do I set a trigger like this up so the text won't be cut off. It seems like it should really easy?
You could also optimize the text to contain fewer characters through the use of English writing skills. I often revise the game text I write 3-4 times making sure it is as short and concise as possible.
You should be able to alter the size of the text containment areas either by templates or by triggers promoting it to a dialog/dialog item.
Alright thanks, I'll probably go with the dialog box even though it seems less prominent and even shortening the message, i was still short about 10 words to make it effective.
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I want to display a reminder to players for about 25 seconds to players at the beginning of the map in my choice of color and font in the center of a black screen before the actual game begins. Every time I do this, a good portion of the text is cut off. How do I set a trigger like this up so the text won't be cut off. It seems like it should really easy?
You could also optimize the text to contain fewer characters through the use of English writing skills. I often revise the game text I write 3-4 times making sure it is as short and concise as possible.
You should be able to alter the size of the text containment areas either by templates or by triggers promoting it to a dialog/dialog item.
Alright thanks, I'll probably go with the dialog box even though it seems less prominent and even shortening the message, i was still short about 10 words to make it effective.