your triggers make no sense, you have if then else but you dont do a then, you do an if and a else but the else is suppose to be if it fails. what exactly are you trying to do?
your triggers make no sense, you have if then else but you dont do a then, you do an if and a else but the else is suppose to be if it fails. what exactly are you trying to do?
To set the unit's custom value of 0 to a string, the if then else' work i have them for 50 other triggers on my map.
how about you tell us exactly what your trying to do, because as ST4RKiLL3R said, its still confusing, what do you want them to do, and what do you want to happen and such, be very detailed so we can assist.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Ya i need help. I'm bad at explaining exactly what i need so i'll just post my triggers lmao. Pastebin: http://paste.sc2mapster.com/bri4v5x8sgn6zmle/
@ShakiShingi: Go
Bump And to add to that, it works for a number (ik it's because it's a real). But i want it to work for a string / text. I am mega confused.
@ShakiShingi: Go
The part where it displays the message i have figured out. Just not the naming part :( please help.
your triggers make no sense, you have if then else but you dont do a then, you do an if and a else but the else is suppose to be if it fails. what exactly are you trying to do?
To set the unit's custom value of 0 to a string, the if then else' work i have them for 50 other triggers on my map.
Still confusing.
Ignore all that if then else stuff. Just focus on the actual trigger part.
how about you tell us exactly what your trying to do, because as ST4RKiLL3R said, its still confusing, what do you want them to do, and what do you want to happen and such, be very detailed so we can assist.