Dialog - Create a Modal dialog of size (500, 400) at (0, 0) relative to Center of screen
Dialog - Create a label for dialog (Last created dialog) with the dimensions (200, 50) anchored to Top Left with an offset of (50, 50) with the text "You are amazing! gratz!" color set to White text writeout set to False with a writeout duration of 2.0
Dialog - Show (Last created dialog) for (All players)
3 steps to make a dialog and it to show text.
Create dialog (whtever size you want, you can set it to variable if you want to modify it later)
Create label for last created dialog (whtever size you want, you can set it to variable if you want to modify it later)
and finally just add trigger to show the dialog
hope it helps (you also need that starting event like that time elapsed)
What the hell? where did the question dissaper. Now I just look like dumbass talking to myself :(
NEW QUESTION - Now that I have that dialog box working, how do I get it to disappear once a new trigger is activated. Basically, I just want to replace the text in the box once a new trigger is activated.
The easiest way to do it, I think, would be to save the label in a dialog item variable and then use "Set Dialog Item Text" to change the contents of the label when the new trigger is activated.
Dialog - Create a Modal dialog of size (500, 400) at (0, 0) relative to Center of screen
Dialog - Create a label for dialog (Last created dialog) with the dimensions (200, 50) anchored to Top Left with an offset of (50, 50) with the text "You are amazing! gratz!" color set to White text writeout set to False with a writeout duration of 2.0
Dialog - Show (Last created dialog) for (All players)
3 steps to make a dialog and it to show text.
hope it helps (you also need that starting event like that time elapsed)
What the hell? where did the question dissaper. Now I just look like dumbass talking to myself :(
@zenx1: Go
Sorry, I didn't see your post, thanks for the help =)
@zenx1: Go
"What the hell? where did the question dissaper. Now I just look like dumbass talking to myself :("
Lol, I deleted it very quickly because the trigger text didn't copy over right xD
Your not talking to yourself, and thanks for the help again ^^
@zenx1: Go
NEW QUESTION - Now that I have that dialog box working, how do I get it to disappear once a new trigger is activated. Basically, I just want to replace the text in the box once a new trigger is activated.
The easiest way to do it, I think, would be to save the label in a dialog item variable and then use "Set Dialog Item Text" to change the contents of the label when the new trigger is activated.
@Siretu: Go
Can you please elaborate, or show the exact sequence of Events, Conditions, and Actions please. This is still very confusing to me.