thats the same as the player status thing... only detects defeat, victory, or tie...
I need a consistently firing trigger that will check every so often if a player is in game or not, but since there is no.....
WAIT, i think i got it... Will report back with what im thinking when i get a chance to test this theory of mine.
Nope, my idea fizzled & popped... I tried an old SC trick where you pre-place 1 unused building for each player then detect later if they own the building because if they quit ownership goes to player 0 or 15, i forget which... didn't work tho =\
thats the same as the player status thing... only detects defeat, victory, or tie...
no it works and detects disconnects/alt+f4 and normal quits midgame. using it myself.
they changed it a while ago and it is much easier than your trigger.
"status player is playing" is working as well. there must be something else wrong in your trigger.
Need a way to change the status of the leaderboard for a player that quits in the middle of the game, disconnects, or is defeated to 'XXXX.'
Ie.
P 1 -- 0
P 2 -- 0
P 3 -- 0
P 4 -- 0
P2 leaves
P 1 -- 0
Left -- 0
P 3 -- 0
P 4 -- 0
Cannot use 'player is alive' as that only checks for when a player is victorious or defeated.
Use Status of Player instead. (Or maybe use a Player Leaves the Game event.)
@DeProgrammer: Go
that player status thing is what i meant... that cant be used for players leaving or dc'ing.... jus tred again... no luck
then use event player leaves with any and edit his leaderboard text
thats the same as the player status thing... only detects defeat, victory, or tie...
I need a consistently firing trigger that will check every so often if a player is in game or not, but since there is no.....
WAIT, i think i got it... Will report back with what im thinking when i get a chance to test this theory of mine.
Nope, my idea fizzled & popped... I tried an old SC trick where you pre-place 1 unused building for each player then detect later if they own the building because if they quit ownership goes to player 0 or 15, i forget which... didn't work tho =\
no it works and detects disconnects/alt+f4 and normal quits midgame. using it myself.
they changed it a while ago and it is much easier than your trigger.
"status player is playing" is working as well. there must be something else wrong in your trigger.
@b0ne123: Go
oo, you are right... glad they fixed it :)