I'm making a custom UI and i'm trying to find a way to display a cooldown counter, right now, all i have are numbers. I found the image that the in-game UI uses, but now i cant seem to find a way to controll the image like a spritesheet.
Is there another way to do this or do you guys got any idea of what to do?
Actually that doesnt seem that advanced really, cant think of why i didnt figure that one out lol. I've done a spritesheet class in C# with xna once so i think i can pull this one off. If i fail i might try the 2nd one with a different style.
though it might be wierd... since there are 4 skills in the skillbar, and i would need 4 large images and, for each player, with a total of 4 players. It's doable atleast, i'll give it a try :D Thanks!
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Hi
I'm making a custom UI and i'm trying to find a way to display a cooldown counter, right now, all i have are numbers. I found the image that the in-game UI uses, but now i cant seem to find a way to controll the image like a spritesheet.
Is there another way to do this or do you guys got any idea of what to do?
Cheers!
Anyone?
Actually that doesnt seem that advanced really, cant think of why i didnt figure that one out lol. I've done a spritesheet class in C# with xna once so i think i can pull this one off. If i fail i might try the 2nd one with a different style.
though it might be wierd... since there are 4 skills in the skillbar, and i would need 4 large images and, for each player, with a total of 4 players. It's doable atleast, i'll give it a try :D Thanks!