Arieswind has authorized me to "go looking for a qualified coder," in order to allow his game to do something that he currently cannot code.
I'm sure many of you have played Gem TD.
You're probably wondering what many players wonder whenever the situation arises:
You spawn 5 gems, 4 of them are one color. 2 are normal, one is flawless.
Well, if 2 normal = flawless, and 2 flawless = perfect, then why can't I combine those?
It came to light that most of the reason that this hasn't been made possible, is because he doesn't know how to do it, and/or it's too much of a pain for him to figure out.
But, I figure someone has to know how to do it.
My personal guess is a custom UI that pops up and asks what the player wants to do, you select what you want to do, hit ok, then select the gem you want to combine into, and hit combine.
Or, simply code in another button that is basically a "combine all" option, that goes and looks to see if there are a set number of whatever crystals to allow this, and if it is possible, it becomes an active button, just as the special combine button now does.
Keep in mind though, I opened SC2editor up twice. Both times nearly cried. So I likely have no idea what I'm talking about, but since I took Fortran because I had no choice in the matter, I have a tiny, tiny inkling what what might be required. Feel free to laugh.
In the mean time, if you're a good coder and are interested in doing this for one of the most popular games on bnet at the moment, head over to http://gemtd.net/ and drop Arieswind a line.
I don't have time to help or anything, but this does sound like an interesting algorithm to work out for anyone who likes solving problems (and knows how to do some UI work).
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Arieswind has authorized me to "go looking for a qualified coder," in order to allow his game to do something that he currently cannot code.
I'm sure many of you have played Gem TD. You're probably wondering what many players wonder whenever the situation arises: You spawn 5 gems, 4 of them are one color. 2 are normal, one is flawless. Well, if 2 normal = flawless, and 2 flawless = perfect, then why can't I combine those?
It came to light that most of the reason that this hasn't been made possible, is because he doesn't know how to do it, and/or it's too much of a pain for him to figure out.
But, I figure someone has to know how to do it.
My personal guess is a custom UI that pops up and asks what the player wants to do, you select what you want to do, hit ok, then select the gem you want to combine into, and hit combine.
Or, simply code in another button that is basically a "combine all" option, that goes and looks to see if there are a set number of whatever crystals to allow this, and if it is possible, it becomes an active button, just as the special combine button now does.
Keep in mind though, I opened SC2editor up twice. Both times nearly cried. So I likely have no idea what I'm talking about, but since I took Fortran because I had no choice in the matter, I have a tiny, tiny inkling what what might be required. Feel free to laugh.
In the mean time, if you're a good coder and are interested in doing this for one of the most popular games on bnet at the moment, head over to http://gemtd.net/ and drop Arieswind a line.
@Halcyonian: Go
its not really that i cant code it, i just didnt feel it worth the time spent
Uh shouldnt this be in the Team section ?
@Halcyonian: Go
I don't have time to help or anything, but this does sound like an interesting algorithm to work out for anyone who likes solving problems (and knows how to do some UI work).