Hi guys! I have a little problem with triggers. Player is building structures, and units are automaticaly spawning there. Like merchenaries in marine arena, like all units in Nexus Wars. My question is: how can I send them to attack a point automatically? Like in a Nexus wars and other maps. Unit appears next to structure and immideatly send to other part of map, attacking all enemy unit on its way?
If the units are automatically trained via trigger then just run a wait for action till the unit is done building and then issue order (attack targeting point).
Hi guys! I have a little problem with triggers. Player is building structures, and units are automaticaly spawning there. Like merchenaries in marine arena, like all units in Nexus Wars. My question is: how can I send them to attack a point automatically? Like in a Nexus wars and other maps. Unit appears next to structure and immideatly send to other part of map, attacking all enemy unit on its way?
If the units are automatically trained via trigger then just run a wait for action till the unit is done building and then issue order (attack targeting point).
No. Units aren't training via trigger. They are training via ability.
@gillanpolyanskiy: Go
So what, Make a Trigger which detects new unit trained and give him orders what to do, where to go kill
Simple Tug of War This tutorial I created a while back show's how to achieve this effect. Enjoy.
Thanks for help! Cool article!