Okay, so since the previous problems with streaming attack waves was solved, development had been, to put in on better terms, struggling. Unexpectedly, I also found a fix for something I wanted AGES ago, but couldn't back then, causing my previous campaign to be cancelled, because of that and other issues.
But now, I've come with another big problem, and this time it's the Campaign AI, especially Zerg - It's still building bullies fine, just the way I wanted and it's even spreading Creep like I wanted it to, but there are two big no-nos which I thought I could ignore, but I can't, anymore. First of all is the Drones, they're not harvesting anything or doing anything pretending work, just standing idly by until they receive an order to build something. While I could order the existing ones to harvest at mission start, giving at least an illusion that stuff is happening, the bullies built won't do anything, and going manual will just strip them of their freedom to build, if the AI needs them to.
Second is the expansions, and that's issue 2 - They're building the bullies fine, but the workers meant to work at the expansion are instead pulling back to the main base and not doing anything, not even recognizing that as an expansion like I wanted them to. This is what triggered me to ask some help on this matter, I even tried to work a bit about 'towns' triggers but I can't understand a single thing about what should I do or in what order to get things moving.
Any help, anyone?
/edit I'm using HotS dependencies. While you could say to just upgrade it to LotV, believe me, I tried it. And not only it DIDN'T solve the issues, it also introduced a load of new ones. So, well, no, that ain't an option, simply because I tried it.
Okay, so since the previous problems with streaming attack waves was solved, development had been, to put in on better terms, struggling. Unexpectedly, I also found a fix for something I wanted AGES ago, but couldn't back then, causing my previous campaign to be cancelled, because of that and other issues.
But now, I've come with another big problem, and this time it's the Campaign AI, especially Zerg - It's still building bullies fine, just the way I wanted and it's even spreading Creep like I wanted it to, but there are two big no-nos which I thought I could ignore, but I can't, anymore. First of all is the Drones, they're not harvesting anything or doing anything pretending work, just standing idly by until they receive an order to build something. While I could order the existing ones to harvest at mission start, giving at least an illusion that stuff is happening, the bullies built won't do anything, and going manual will just strip them of their freedom to build, if the AI needs them to.
Second is the expansions, and that's issue 2 - They're building the bullies fine, but the workers meant to work at the expansion are instead pulling back to the main base and not doing anything, not even recognizing that as an expansion like I wanted them to. This is what triggered me to ask some help on this matter, I even tried to work a bit about 'towns' triggers but I can't understand a single thing about what should I do or in what order to get things moving.
Any help, anyone?
/edit I'm using HotS dependencies. While you could say to just upgrade it to LotV, believe me, I tried it. And not only it DIDN'T solve the issues, it also introduced a load of new ones. So, well, no, that ain't an option, simply because I tried it.
Added something I forgot to tell yesterday.