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I'd like to suppress the system message(s) that come up when a player leaves a game ("X has left the game. X's remaining resources will be split..."). Is this doable?
@jcraigk: Go
Here is my guess. Not sure if it would really work. Test it and return to me or someone correct me, please :b
Suppress Events Player - Player Any Player leaves the game with Any Local Variables Conditions Actions Player - Modify player (Triggering player) Minerals: Set To 0 Player - Modify player (Triggering player) Vespene: Set To 0 UI - Clear All Messages for (All players)
I'd like to suppress the system message(s) that come up when a player leaves a game ("X has left the game. X's remaining resources will be split..."). Is this doable?
@jcraigk: Go
Here is my guess. Not sure if it would really work. Test it and return to me or someone correct me, please :b