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Hi, I need help with a trigger.
I want a unit to take damage over time, so every 1 sec of game time the unit takes 1 HP damage.
Can someone help me?
Thanks.
Best regards , Benny
In almost all cases, this should be done with data, unless your doing something pretty weird. Anyways, heres how you do it.
Then just apply it to the unit's behavior list.
Hi, I need help with a trigger.
I want a unit to take damage over time, so every 1 sec of game time the unit takes 1 HP damage.
Can someone help me?
Thanks.
Best regards , Benny
In almost all cases, this should be done with data, unless your doing something pretty weird. Anyways, heres how you do it.
Data:
Then just apply it to the unit's behavior list.