Hey guys,
I was just wandering for my map, how you can implement something that starts before eveything else.
for example, in the island defence it chooses who is evil and rest is builder.
and u can actualy choose whether your builder or not.
thanks in adavance
Use Ctrl+F to search for "Map Initialization", and then remove every Map Initialization Event. Then create your triggers that you want to use, set it at event Map Initialization. Use Run Trigger action to run your triggers that used to occur at map Initialization.
but wont it then run the trigger then run all the previous map intialization triggers?
Sounds like it wil work.
How do you do the randomised chooser depending on how many people want to be it etc.
Like phantom and island defence
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Hey guys, I was just wandering for my map, how you can implement something that starts before eveything else. for example, in the island defence it chooses who is evil and rest is builder. and u can actualy choose whether your builder or not. thanks in adavance
so basically i want to choose player in game after it has started, yet most of my triggers are based on map intilization
Use Ctrl+F to search for "Map Initialization", and then remove every Map Initialization Event. Then create your triggers that you want to use, set it at event Map Initialization. Use Run Trigger action to run your triggers that used to occur at map Initialization.
but wont it then run the trigger then run all the previous map intialization triggers? Sounds like it wil work. How do you do the randomised chooser depending on how many people want to be it etc. Like phantom and island defence