I think changed selection would also work just set a default selection to the currently selected list item for each player at map initialization.
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I am largely inactive, but I am still around. Feel free to poke me if you need some help, just be warned that I only really come back if I need help and/or if I'm posting a new map/library.
Hello
Is there an event that triggers when a user selects a list item from a dialog item?
I need it so that when a user selects a list item, it will run through the list and pick the number for the list item that is selected.
Yes but it only works on a click, not a highlight (I think.) You want the Dialog Item Used event, with the option set to "clicked."
@BasharTeg: Go
I think changed selection would also work just set a default selection to the currently selected list item for each player at map initialization.
@BasharTeg: Go
const int c_triggerControlEventTypeMouseEnter = 6;
const int c_triggerControlEventTypeMouseExit = 7;
These can be used for any desired hover effect, though I don't think this pertain to the OP.
An example trigger for difficulty selection: