I made an ability with triggers, but i'm having trouble with the cast time. How do i make it so that the player uses the skill, the unit starts casting for 5 seconds, but damage interrupts the effect, using only triggers? thanks in advance
Also, another thing on a different subject: i'm using the hide game ui trigger since its an rpg map. But after the player recieves a certain kill streak i need a minimap to appear at the center, and once the player pings a location on it a nuke would fall there. Everything's set up so that a nuke falls on the ping, but to show the map all i can do is show the game ui briefly, which displays the minimap in the bottom left corner. How should i go about creating a custom pingable minimap ?
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I made an ability with triggers, but i'm having trouble with the cast time. How do i make it so that the player uses the skill, the unit starts casting for 5 seconds, but damage interrupts the effect, using only triggers? thanks in advance
Also, another thing on a different subject: i'm using the hide game ui trigger since its an rpg map. But after the player recieves a certain kill streak i need a minimap to appear at the center, and once the player pings a location on it a nuke would fall there. Everything's set up so that a nuke falls on the ping, but to show the map all i can do is show the game ui briefly, which displays the minimap in the bottom left corner. How should i go about creating a custom pingable minimap ?