This is a re-upload of this question, because nobody answered.
I am trying to make it so you can see all player's 'vision box'. If you do not know what I am talking about, it is the box you see on the minimap that shows where you are looking. I know you can make it so you can see other players vision box because you can see them on co-op commanders.
I would really appreciate if you could help.
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Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
As you mentioned it's a feature of Co-op, so easiest way to approach this is to look up how Blizzard did it. All of Co-op maps are based on AlliedCommanders.SC2Mod. If you open that mod in editor, then go to triggers and navigate to UI Coop -> Mission - Minimap Ally Frustrum you'll find what you need. Snapshot: http://peeeq.de/gui.php?id=3872
Basically this feature is built on top of 2 triggers.
Init trigger that creates Minimap Ping for each player using PingViewArea model (this is basically the frame of vision box you mention). Model is then scaled to match size of the map.
Periodic trigger which is fired by event Players moves the camera. Each time it updates the position of Minimap Ping.
Players moves the camera event requires to provide id of the player, so you must create that trigger for each possible player.
Also, when player leaves the game you should remove his Minimap Ping (that's something Co-op mode doesn't do IIRC).
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
Hi,
This is a re-upload of this question, because nobody answered. I am trying to make it so you can see all player's 'vision box'. If you do not know what I am talking about, it is the box you see on the minimap that shows where you are looking. I know you can make it so you can see other players vision box because you can see them on co-op commanders.
I would really appreciate if you could help.
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
Stranded on Krydon Renewed EXTREME- A modified version of SoKR with much harder difficulty.
As you mentioned it's a feature of Co-op, so easiest way to approach this is to look up how Blizzard did it. All of Co-op maps are based on AlliedCommanders.SC2Mod. If you open that mod in editor, then go to triggers and navigate to UI Coop -> Mission - Minimap Ally Frustrum you'll find what you need. Snapshot: http://peeeq.de/gui.php?id=3872
Basically this feature is built on top of 2 triggers.
Players moves the camera event requires to provide id of the player, so you must create that trigger for each possible player.
Also, when player leaves the game you should remove his Minimap Ping (that's something Co-op mode doesn't do IIRC).
@SomeoneTookMyNameTT: Go
Ok thanks! I will try it asap!
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
Stranded on Krydon Renewed EXTREME- A modified version of SoKR with much harder difficulty.